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Anyone ever notice how weirdly huge Zero is in the classic Megaman X games?
Not like taller, just straight up proportionally larger
I scaled up X and he still looks tiny, and Zero seems to grow each game
this panda looks more like an off brand hello kitty character than anything proportionally resembling a panda. i guess maybe that's the intention
@Loudwindow Sora is probably based partly off of Sion from THE BOUNCER, another game Nomura worked on, and he has more proportionally regular shoes, so I do think the Mickey shoes thing makes sense, granted the two games also went for very different looks overall.
@RakugaKite These are the reasonable sizes I love. While I really like fat anthros, I'm still trying to make them proportionally fitting to make it easier to pose them.
This is another example of disproportionally scaremongering in terms of trans HRT.
Smoking is only a contraindication for ORAL estradiol IF the patient smokes over 15 cigars/day AND is over 35 years old.
Otherwise, yes, you can smoke and be on HRT.
A proper medical evaluation
NFT Presale 🚀+ BIG Giveaway👇
[ https://t.co/EZk5tKFSyK ]
Presale: 1+1 Free 🎁
16.18 Matic
Reveal: 31/12
Hand drawn✍️
Digitally painted🎨
Proportionally perfect 📐
Based on Da Vinci’s lost Blueprint 👨🎨
Giveaway: 5x 🐒
✅ Follow + RT
✅ Tag a friend or three 🙈
Vitruvian Apes . Club
After successfully completing our roadmap we are launching our presale!
Mint your Vitruvian Ape now!
Link in comments below 👇
16,180 Hand Drawn, Computer Generated, Proportionally Perfect Apes.
#NFT #nftcollectors #NFTdrop #nftcollector #NFTcollection
@SNick_WT I think 11 is a case of Capcom overcompensating for what they did in X8 where the models are accurate, but as a result they come off as lanky. I say this cuz in like literally every other MM11 artwork, Rock looks proportionally very fine compared to the stubby in-game models.
Much as I'm glad to have Dynamo in DiVE, I do have my nitpicks about his character model. It's proportionally very wonky compared to his concept art. #ロックマンXDiVE #rockmanXDiVE #MegaManXDive
Fattened up the letters and played with the placement a bit. I definitely like it a lot more proportionally now!
@star_keaton Thank you, each character was measured against Mega Man's 32-bit sprite so they're proportionally accurate, really surprised me when Sword Man came out just a little taller than Frost Man! (Old Sword Man is on the far right BTW)
So I already made the drawing of Zoey and Nora better! I made them more proportionally accurate, since they are supposed to be 16. Zoey and Nora are supposed to be very overly exaggerated different sides of myself.
Serious Question:
How proportionally/anatomically correct is this? https://t.co/OSeaUnP6ZJ
Main Bosses Assembled.
Extra spice on style, less lines for animators & proportionally ready to deliver the speed and Z brutality we all miss (or even more👹)
#Vegeta #Frieza #CELL #KidBuu #Dbz #DragonBallSuper #characterdesign
A Priest gargoyle with unproportionally huge hands, my beloved 🖤
#WoD #WorldOfDarkness #VtM #VampireTheMasquerade
my Sally model is really funny to me because proportionally she's all wrong,
I made her aiming off one particular comic art style instead of in a sonic game style like I usualy do pfft
Decided to do a proper drawing of Kite/Mindie. It was only after i sat back after finishing that i noticed she was a bit wonky, proportionally. Oh well. https://t.co/hDvTzQtsO1
These Were characters for a Dnd Campaign I had an idea for and I just love their designs. That was like the first female I felt I got proportionally right. That’s something I gotta work on definitely. But my Fav design is the Warlock. I wanted him to be like a fantasy homelander
its been a stressful day but I finished the alt versions of the ref art!! we have tatsuya with the chompy poke ball (the jade one) & miss aiori with a parasol :)
I’m bad at drawing bodies proportionally so don’t look too long but please enjoy the height difference lol
#pokemonoc