Very high resolution Rise of the Tomb Raider renders (up to 9900x5700 pixels and 35MB) by Crystal Dynamics Art Director Brenoch Adams and Brian Horton. https://t.co/QJU0boXfBs

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Thanks for helping me flex some creativity this month! has been great during a creative lull!

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So excited to finally reveal my latest piece! I worked so hard on it and I really wanted to show the challenges Lara went thru in Yamatai with that beat up, determined look. 🖤

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So I saw those unreleased TRU card covers and got an idea to make the actual pictures of them. 👀 I have, like, zero experience in this and that's why it probably looks cheap but, here, I tried my imagination.

Hope you like it. 😊

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Rise Of The Tomb Raider! The only illustration I made on time apart from The Last Revelation

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Calling this one done! Definitely not my best but hey I tried. Happy ROTTR Month! 💙🥶#TombRaider

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Hey!

Posting my 2nd Reimagined Cover this month and this time we are jumping in Rise of the Tomb Raider! 💖

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“To Be Human” - I wanted something a little more introspective for Rise month, esp given how Lara’s psyche was to be deeply explored in this title. It took a back seat in the game, but I’m happy I chose this direction for this piece.

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Sketch of a possible Lara charm for the future ✨

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