After crash-landing onto the Material Plane, a strange, otherworldly ship brings with it an unexpected wave of piracy, and a notorious foe who has been awakened from the deep, intent on destroying the world as you know it. Read more: https://t.co/DmYvZjRlh7

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We'll be dropping a brand new Foe soon, too, so stay tuned!

Full update notes are available here: https://t.co/29efTm7zak

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Art prize foe second raffle winner . Congratulations and i hope you like it.

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Doom 3's weakness (to me) was that if you have just a few monsters per level, they need way too many HP to be viable. Id learned nothing from Serious Sam. Killing hundreds of dumb foes is way more fun than taking 5 minutes to off one foe, even if it's smarter.

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Battle imminent, Elinor is about to face a foe she has been hired to assassinate. She does not know who this person is, only what matters at this moment, money and blood.

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-Buhru Lookout

"Life is sweetest in simplicity. Salt spray in your face, birdsong in your ears... and an uncomplicated foe on the horizon."

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-Buhru Leader

"Recall the ocean's wisdom! If you do not move, you will be moved! Follow my voice if you've lost your way--for your foe surely knows their own."

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Buhru Lookout: Life is sweetest in simplicity. Salt spray in your face, birdsong in your ears... and an uncomplicated foe on the horizon.

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Buhru Leader: "Recall the ocean's wisdom! If you do not move, you will be moved! Follow my voice if you've lost your way--for your foe surely knows their own."

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Eustace (Earth) (2/2)

Slow Death: Changed to "8 hits of Earth damage to random foes / raise Thunderstruck level by 1 (Max 10)" Icon, animation changed.

Flamek Pact: Changed to "CA specs up to Earth allies based on foe's Thunderstruck level."

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Izmir (Summer) (2/3)

Jotunheimr: Changed to "Gain 1 Icy Blade / 15% meter"

Dreams and Midsummer Nights: Changed to "Boost to all allies' ATK based on how high Izmir's HP is. CA specs up to Water allies based on foe's Glaciate level (Takes effect even when Izmir is a sub ally)

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Anne (1/3)

Adept Sorceress: Changed to "Has a maximum charge bar limit of 200%. (Can only use charge attack when charge bar is at 200%.)"

Deterrent Thrust: Effect changed to "Unworldly Water Damage to a foe / activate Anti-Collision Spell / Dispel Cancel to all allies"

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Chat Noir (3/many)

Riddle Me This: Effect changed to "Delay (Special). Raise Riddle level. If successful, all allies gain +20% Charge Bar. If a foe has Forewarning: Activates twice. Animation changed.

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Grea (2/3)

Cleansing Burst: Changed to "Fire damage to a foe and remove 1 buff (if the foe has Dracoforce: activates twice)

Dragonheart: Effect changed to "Critical Hit Rate Up / bonus Fire DMG to attacks". CD from 8 turns to 6 turns. Animation changed.

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Grea (fire SSR)

Cleaving Madness (CA): Effect changed to "Massive Fire damage to a foe. 4 hits of Fire damage against a foe with Dracoforce"

Mana Agni: Dracoforce debuff cannot be removed.

(1/3)

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After crash-landing onto the Material Plane, a strange, otherworldly ship brings with it an unexpected wave of piracy, and a notorious foe who has been awakened from the deep, intent on destroying the world as you know it. Read more: https://t.co/DmYvZjRlh7

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I'd rather see an adaptation of Avengers forever but...

Maybe Doom will be the main basis guy like Thanos, if they do Secret War.
Intro him in a film as a foe, cameos in others, build him up, and then he gains Beyonders powers in Secret Wars.

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Teamed up with an eldritch cultist, he would journey across Symphony to encounter various people, friend and foe, merry and miseries, important events and insignificant ones.

Regardless of whether he was a contestant or a stranded spectator, he would have this journey.

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thanks foe the host! I'm Mari and i love to create things!

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