画質 高画質

Working on the game page for a little break from art. Thought I'd add some gifs so made a highlight reel of some ACTION SHOTS. This game is 50 shades of ridiculous LOL 🤣💦

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Interior design of what our Sapphire Forest environments may look like. Now, its just Translation from digital art concepts into Pixel art :)

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Fresh Crop Icons! . I know some looks janky but I'm really proud of these. Someday I'll redo some of it.

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Meet Remus - the main character of our game.
He is trying to find the philosopher's stone of the medicine, the Panazee, to cure all the sleeping legionnaires of the Roman Camp.

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Heyyoo hope everyone had a good summer 😎
We have been working on developing our new card system and a brand new tutorial, here's a peek at some designs

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Introducing misprints, battlemon can vary rarely appear in different visual forms.

Ghost/Bug based on the gangis moth.

Art by

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Totemvreet is finally speaking up. He has an important message for you.

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Worked on the player house for 'Moonacre'. Not sure if this is the final design, but it's a start!

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Hey everybody! Hope you're all having a great week!

I felt like doing some more and couldn't of a better than and their first project, Pixa's Quest!

Had a lot of fun doing, and was nice to make of something other than my OCs!💜🖌️🎮

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do y'all ever get stuck trying to think of an art style for your game, or do you just know from the start?
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Some enemies you'll encountered in Elohim Eternal. The enemies are called shedim (meaning spirits or demons in ancient Jewish texts) and have mecha parts (to go with the science fantasy genre of the game). Link to game in the comments.

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Our protagonist's initial sketches VS the final result! The smiling sprite had the most revision. The snaggletooth got bigger, and we added a lil puppy style curve on the mouth! 🐶

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Warning! is approaching faster than you think!🍂🎃

We're working on an update for our demo right now💀

We want to include a special, Halloween-themed potion🧪👻

I'm not happy with the name yet...

Any suggestions?🎃😊

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Each speech bubble can now be split into multiple per-instance! I feel like that's gonna be pretty nice for some types of text.

You can also add options for stuff like questions!

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