画質 高画質

A sketch of the kind of diversity I’d like to see when swapping skin tones of the protagonist in games like
I would’ve loved to see a diversity of cultural clothing and hair textures

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When I need to take a break from stuff I usually end up doing some retextures for fun. A couple of these I might have up for sale at a later date. Also Finally finished the updated Calico texture, now on to the Snep!

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i have decided that making armor textures is fun

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My last Paint Tool Sao commission hopefully! I'm finally gonna try and transition programs. I lost all my brush textures for this art but thankfull everything turned out okay!

LMK What you think❤

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hi i’m selina and i tend to add a lot of textures on my drawings 😬

☕️ ko-fi: https://t.co/GfoosklTYU
🖼 prints: https://t.co/DWEJxRDqx0

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Oh yes here it is without all the textures! The background was intended to be out of focus or blurry/watercolory but I do wish I had defined it a bit more

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point is
- yes the post process & lighting is different (between my PC/WR/LoL)
- no the textures arent better or have a higher resolution in WR
- no the models dont have higher polycount in WR
- yes you have the feeling it's better, probably because it's on a smaller screen

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I WILL miss the old undead boar model though ... Horror is simply better with lower res textures I feel. Always loved that the sockets and snout looked like they were still in the process of fresh, wet decomposition.

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I don't have tea to spill but I have art 👉👈

This dtiys entry took so long 😂 I had fun experimenting with different textures tho~🍓 I hope you like it bb 💕💖

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other set of those character cards i made. these are p fun to edit! i basically just took stuff i already did, put them on a card and slapped textures on em. (again, textures by ravenorlov)

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I've learned how to make eye textures, though I still need to practice more.

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ICYM we published a huge collection of reference photos, 3d models, textures, maps and earlier version of levels from Tomb Raider: Chronicles. 🔫 🔫 🚧

https://t.co/9IhCo8dKVs

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HIS ARMS. ARE THE SIZE OF GRASS BLOCK TEXTURES.

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On conclut le Stream d'aujourd'hui avec pas mal d'avancé !
Un bon petit Plague Doctor fait ce matin, et un petit entrainement Digital Painting orienté Textures : Métal !
J'aime bien le rendu, mais peut mieux faire !

On se retrouve demain pour finir ça !
Bonne soirée ;) !

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I've been messing around with saturation recently, So I don't have a very clear colour ramp but I get some interesting textures. I put this together real quick as an example

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An allosaurus head sculpt I'm working on. Stuff left to do;
- Complete the high poly, add teeth
- Make a low poly version
- Shit some textures, including normal maps and coloration etc.
- Rig for posing
- Make fun images

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It’s I’m Kayls, a Welsh comic artist and illustrator who loves bright colours, textures, and fun character expressions!
🌿mortdraws.com
🪴https://t.co/HHN6Foljmx
🍃https://t.co/1GntNk7fWZ
🌵https://t.co/TftX2AjZx3

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Late I’m an Art generalist doing a wide variety of work. Ranging from environments, renders, models, textures, and paintings/concept art

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Hi 🌻
I’m a Peruvian Illustration student that is finding her voice through funky colors and textures! I love designing characters and I’m just learning to animate... please feel free to accompany me on this journey!

🖼: https://t.co/Igz7DbrBdm

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Team Fortress/Team Fortress 2/Art/Prop Textures/Training/target_heavy_blu.png
Found in folder: https://t.co/vqqYhQZIji

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