画質 高画質

I'm especially proud of this one ❤ I worked so hard on it 🥺

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Happy Xrd Rollback Day!

Taking a look today in GG's past, BB series creator Toshimichi Mori's first game he worked on with ArcSys was Guilty Gear Isuka, and he personally designed A.B.A.

Additionally, as the director for XX Slash, he contributed to Order Sol's design as well.

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Scheduled Post: With art and setting inspired by medieval illuminated manuscripts doodles, and robust tools for creating adventures, random monsters, and spells. Deluxe Oldham Rules is 32 pages of nonsense worth playing. I worked hard on it, check it out. https://t.co/AJdFW8dxEs

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🌸Step 4: Rework

Last step, each MidJourney creation must be reworked a little.

For shapes, lights, colors, and remove some artifacts.
I always change the background to lighter colors.

Then you can add your branding or any other effect!

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A recent collab with the wonderful 💕🐯, who wanted to give a print of a muscle mommy for a mutual friend. She worked out the line art and general idea, I slapped on some colours and edits.
Cencored for your viewing plesure~
(go check her out, she is awesome)

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Putting on my tinfoil hat, I think the reason was so they could stick an Arthas look-alike in the marketing materials. They probably started with "remember that iconic blond guy with a spiky headpiece and a cool mourneblade from Wrath?" and worked backwards from there.

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Storyboards for THE HAUNTING (1999) drafted by Tom Watson. It has been claimed (possibly erroneously) that Stephen King wrote the first draft for Jan de Bont's ghost story and, when this version was rejected, the author re-worked it into the 2002 miniseries ROSE RED.

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Idk how it works, it just does
ingame/Blender

Couldn't fix the eyes displacing ingame so I just worked around it by displacing them in the animation lmao

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Gm dear friends!🌞
I hope everyone had a great weekend! I tried to spend without internet and it worked very well.
Happy Monday!🥰💙

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Worked on commission portrait NFTs for the founders of DS Group (Creators of Catch, L’ Opera, Pulse, Rajnigandha, Namah, Pearls and more)

Special credits to for making it a smooth process🌸

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kiss kiss fall in love with these pieces I worked on for ! (THAT ONE ON THE LEFT IS THE COVER OF THE Z1NE AND IT'S ONE OF MY PROUDEST ACHIEVEMENTS IN 2022!!! 😭💘)

pre-orders are currently ongoing so get yourself a copy at https://t.co/qLAUsPMC5k 🥹🌸

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Finished the final two adopts from that set of ten I worked on!

They're available on my ko-fi!

https://t.co/fzV8xzTOiP

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11th drawing is an overworked horse that needs some sleep 😴

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needed to do an updated render of da dude. (you should draw him!)

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I worked so hard : (

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Fluttober 16 - Glittershy (Collab w/ - they did the sketch and I worked it up!)

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I FINALLY MINTED MY FIRST NFT!
A month ago, I got dmed by . The first person wanting to collect my art.
Man collected three pieces of mine that I worked really hard making and hold very close to my heart. He has also been helping me out with everything!

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BIG fan of blasphemy honestly
Consumed some ULTRAKILL, fell in love with Gabriel's cringefail personality, ended up drawing Ira inspired by him a bit, bon appetit

Retweets mean a lot to me! I worked super hard on this QwQ

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As I've worked on Sean more, I realized I never gave any faces to people important to his past

So! Here are Sean's father and mother. One's a sailor in the Navy, the other, a seamstress. Though his father wasn't home much, their relationship was everything one could wish for...

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Joshua, thank you for the open call! I'm Wes, illustrator that's worked with Warhammer 40k, Star Wars, Monte Cook Games, Varia CCG, and more NDA in cards/ttrpgs/board games!

Full portfolio: https://t.co/eMvMptrhWv

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