画質 高画質

🎨 Enjoying the work of Bulgarian 3D artist George Stoyanov. I'm a sucker for this kind of "still life" 3D art, I just love the mixture of textures, uniform lighting and clean compositions. They give a very cool "controlled chaos" vibe.
➡️ https://t.co/UiywtkSnFQ

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INCOMING THE JOY CON MAN HIMSELF

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Model and textures by: !
Commissioned by:

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I don't think I've ever said it here before, but a headcanon of mine is that Omekamon was born from the original Golemon evolving with the help of the X-Antibody and the data from a design drawing as it's profile states. It just look as if Golemon gained textures.

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Textures so bad they're good.

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Thanks for the tag ! Hello and congrats!! I’m Sharp! I love colors and textures!

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i keep looking at these beta travises and from what i can tell before hitting his final version is that he originally had eyes?? the models don't have facial textures but there's definitely mesh set up where the final version doesn't have it.

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like all the fabric textures I can use to make this!!!!! i'm getting so excited just thinking about it!!!

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I enjoyed a lot painting and designing the textures for this model. I plan to paint more whenever I can, but that means I have to go back to 3D modelling!

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I imagine other's probably do their hair textures REALLY EASY with some cheat thing or whatnot and I waste a lot of time with... this...

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Sculpted a goblin boy in . Maybe 4 hours? New to program. Then have spent the last 4 days trying to put a few simple textures on it so he doesn't look like a floating plastic toy 😑watched 50 tutorials and still failing miserably 😬👍. Any pro tips would be pretty cool .

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Airship. Trying not to use line and focus more on shape and lighting. I think I'm getting it. Need more brushes and textures to mess around with.

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Textures are still a work in progress but can I interest y'all with a 3D Big Cat Sofa? 👀

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Hi Shane, we spoke briefly on The Illustration Department forum. Love the textures in your work!

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Textures of the southwest.

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A ton of love to Erica Grenci, our with some absolutely disgusting (read:Awesome) gore materials.

Check out her work!
https://t.co/DBYe7aI9g6

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~Style~

I like to blend traditional techniques and digital painting to create my illustrations. I always like to try and keep a sense of tactility even when they are digitally finalised by using digital charcoal and pencil brushes, textures and layering.

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This afternoon's muck about is in RPG Maker, we're so lucky to have programs like this available.
These sprite sheets would have taken me days to complete but using RPG Maker, it took about 10 mins.
I can import my own sprites/textures & tilemaps too.
Great way to mock up a game.

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The final WIP before bed. Phew.. Will tweak colors more probably so they stop blending in AS much (like the hair and the crown). Add some weights (save me) and HD some of the textures.

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I used procedural textures in Blender, trying to emulate texture from PS1 games. instead of creating tiles I went for larger textures (Vagrant Story was my reference for stone floors), but I want to experiment with tiling too. CRT emulation adds a ton of flavor.

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