so found a delightful dragon base for 5 bucks on patreon however it's just the fbx and textures. i had to do most everything else myself. for now unless you know blender and unity i wouldn't advise tinkering with the model yourself unless you get someone to do it for you.

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BTW there are two unused textures (diffuse and specular) of the real Ray prototype in MGS4 but the two others are missing.
You can see some differences on the dark lines.
I really would love to have the missing textures...

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I for once did something *not* cursed in I went to thiswaifudoesnotexist, generated a character, and used that to practice completely custom textures. Still needs some tweaking but I like how she turned out uwu

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First pass on textures. Not sure I understand what material the sentient carapace is suppose to be. Some sentients look metallic in game while others don't. The tennogen guide says "semi-metallic".... 🤔

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I think this came out so nice. I played with so many brushes and textures.

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A piece from "Meld," a collection of shimmering 3D textures. These pieces combine swirling movement with a shiny metallic surface, resulting in a unique, futuristic look.

https://t.co/OnfS9er1g5

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Tweaked the Tsuki playermodel's materials a bit. Makes her a bit more metal-y, after getting a hold of the raw PBR textures. This will maybe be an update to the downloadable version.

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I’m constantly between clean lines, **gritty** textures.

Also I would like these drop crotch pants IRL, thanks.

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Messing around with shading with Multiply layers. I'll probably keep working with this, but start masking each individual layer and working with the individual local colors and textures. We'll see!

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Hello !!
My name is Diem and I'm new to the twitter community since I've been mainly posting on IG. I do lots of pinks and textures.

Your support is mainly appreciated and ofc I'm here to spam ya'll with compliments !!

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some test npcs with a color pallet thing behind them for my own reference

*3rd pic* I'm having some weird error with exporting FBX's, I tried using DAE. but it messes up all the colors assigned to the materials and textures.... hope I can get it fixed...

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Rough light and textures.

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More flat textures... Ye, this is . x3

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I started a new sculpt in and hopefully will transfer it to a low poly model with textures.
The concept is from the amazing

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A piece from "Meld," a collection of shimmering 3D textures. These pieces combine swirling movement with a shiny metallic surface, resulting in a unique, futuristic look.

https://t.co/OnfS9er1g5

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what that bake do!! And a value map to start painting in those textures... well I won't lie, I actually started already but had to call it before it was twitter ready cause ya girl faced a lot of technical problems 💀💦

concept @/itsiansu https://t.co/HA7aj8k3ZD

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finally got to record the process of how i do these speed paints over existing colored textures. i say speed but this still took me around 2 hours

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Back when I first started my journey into learning how to mod Left 4 Dead, I actually recreated Sektor from Tournament Edition and his Early Armageddon model by basically just taking Cyrax's model and creating new textures.

Was nice to finally see him like this.

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Oath of the open sea. Portrait for a friend :)

Loved fighting with the water textures. Slightly referenced from the beautiful waves in 's unfinished piece :D

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