画質 高画質

☑︎ ばけもんこらぼ👻3戦いくべ

🪧 13:30.14:30.15:30

JP 嵐 60人るーむ
𝗣𝗔𝗦𝗦 𝗝𝗨𝗦𝗧 @ yubi_can
🔍
💴 ♥ 1000 / 他500

𝗙.𝗥𝗧
✎ ID@ありなし バケモンシングル

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Was anyone aware of this? This JP anniversary card foreshadowed our Global original unit! Amazing pickup whoever figured that out!

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ピアノのを聴きながら作業とテキストチャットでしませんか?JP/EN&ETC ”Would you like to work or chat while listening to piano music?”もるとさんピアノ曲「詰め合わせ https://t.co/xmYeQUDhr7

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リア友の依頼で、配布用?交流用?のグッズ絵を描かせて頂きました🥳どんなグッズになるのか私も楽しみです
楽しいイベントになりますように〜〜


🐋🐻‍❄️💙 https://t.co/e5F88YlibL

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Artist: Suzushiro Atsushi (Fanbox JP)

Source: Abiru Karen x Makina (Qualia ~Yakusoku No Kiseki~)

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YIPPEE! nightcord event is starting soon on proseka jp!! my setup for mobile is still down but i’ll post updates on tiering here💖

🎨:

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More TMMN animation comparisons of the Chinese airing and the JP/HiDive airing. For Mew Pudding's transformation and attack, there were mainly changes in the background, but some of the peach trees and mountains had changes in details in some scenes.

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Since it's still day, I'd like to introduce once more my "Moon Family's chronicles of the Night Realm" ✨🌙✨

🌝[ENG] https://t.co/qfuBV1fKu2
🌝[JP] https://t.co/xh9IAIfuAU

Next chapter is in progress! 💫

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今週はLOL、来週は…!!😳
すべてがうまく運びますように

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GMMファンフェスまであと約10日!
みんなで踊れるように挿入歌「Secret」のレクチャーシートを作りました。若干の違いはご愛嬌…☺️
曲のリンクも貼っておくので、見ながら練習してみてください!






https://t.co/2p6EAMKnkJ

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大会について雑談~練習!

増アカ大会メンバー発表!からの心に傷を負ったソラカ ノマ JP/EN Vtuber https://t.co/gggQ8fTGRp

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テヒョン
①南青山2丁目スターバックス隣ビル上
②六本木宮崎ビル






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Huion様(@ HuionLeon_JP)より
液タブKamvas  pro 13(2.5K)とミニキーボードKD100を提供して頂きました!
 

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When you ask your friend how to beat the game, instead of getting tips they mock you and said "Git Gud" AGHHHH!!

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花とゆめ17号、大好評発売中です🎆
アニメイトオンラインさんで購入すると ブロマイドついてきます🍉夏満喫🎆🎆
17https://www.hakusensha.co.jp/benefits_event/64272/

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II Special Championship Edition/ DASH PLUS (JP), Has a bonus illustration after the credit rolls if the game is beaten on a certain difficulty level. Here's the Ryu Special Character Ending from SEGA Genesis/Megadrive Port of

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Been basking in nostalgia for the time before game UIs aimed for minimalism, but instead plastered large parts of the screen's real estate with functional, skeuomorphic overlays chock full with info and/or beautiful fluff.
(Jp. PC-98 was arguably the golden era of this trend)

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