画質 高画質

Hi there! ❤️ I’m Nez, and I’m a variety streamer, game dev and artist! My new year res it to finally crack down on being consistent with my art and hopefully find a more solid art style! Here’s some of my most recent works :)

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we're an indie dev team of 2! currently developing a pastel platformer called Dreamland and an unnamed farm sim 🌸 i hope youll follow and join us on our game dev journey!! :D

[#BOOSTALONGMINI

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is another game that doesn’t get anywhere near enough recognition. is an incredibly talented solo dev who made the 2D action platformer about a female mechanic that you didn’t know you needed. A detailed story, charming visuals and fun gameplay. Buy it!

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Time for the first edition of Creator Central! An introduction to Toolkitz' Game Dev series, a topic chat by Commander Marty about model sheets and cover art by me!

Tapas:
https://t.co/BkTF4aj8g1

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my most detailed model yet :D

like if you like
dm on discord dev_armaan#8161 if you want it

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I'm stoked to present you the card illustrations I made for the Steam released game QuantumProtocol! For anyone into card games and visual novel elements, do check out the game on steam or follow the dev at
Hope you like them!

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🌱GAME DEV TWITTER🌱
if you want to stay updated on my game (How to Die in the Middle of Nowhere), go follow

!

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Video game

Visual dev: a thread
Thumbnails plus b/w sketches

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heres some vis dev done for an old project at magic leap, we had a lot of fun developing this as a team 1/3

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Doki Doki Literature Club is often compared to Totono, and there was a weird "easter egg" in Kamaitachi no Yoru 2 that "glitched" out the game and turned into a game dev talking about how the game was cursed.
https://t.co/XIBxyD9Mz5

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ENG↓
Corpus Angelus kapak çizimi (DRS Publishing r ). Kısa yapım süreci videosu ve dev boyutta görsel yarın Patreon sayfamda olacak. Link Bio'da

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ViewでのShading Look とGI Render によるLook ではここまで違う見え方になるっす。
モデリングしてても試作出力するとなると撮影Look Dev 程度のLook とってからでないとキケンがあぶない
ZBでも同じく。ハイコントラストってキレイにみえやすいけど罠もあるっす(Look Dev 重要

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This one, damn. Started at April 2019, it went through dev hell.
OK, this was experimental pict playing up with scrapped end of my novel (still WIP). OCs are Kyra (cat), Nero (wolf) and Oxana (reaper) - more on my dA

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Battleborn Will Close Its Servers Soon And One Dev Is Really Broken Up About It
https://t.co/sfBY8brDHD

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Wonderland: Rabbit Hole - Vis Dev

Now I’m trying to devote Sundays to exploring new painting techniques through visual development projects. Using Alice in Wonderland for idea prompts.

Artwork prints and more available in my store :) https://t.co/bqUyOTOnVc

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Tatsu dev hugging his Unnamed Green-Haired Child

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(a bit late;; but)my 2020 art summary💝despite the rollercoaster of a year, im glad i could draw a bunch! did some fun game dev, attempted webtoon, used ibispaint more and indulged in lots of oc Tingz™️(aka ruokcarn brainrot ehe🥰💕)!! i hope to keep doing my best this 2021😳🙏💖

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I'm curious, how is Doom Eternal, WITH the DLC, much smaller in filesize than Doom 2016?

Optimization!? That like, never happens in modern game development.

Props to the dev team, cause holy hell it is a gorgeous game.

Then again these madmen got it working on the Switch so...

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