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Originally developed as the third game in the "Thunder" series (Gate/Lord of Thunder), "Ginga Fukei Densetsu Sapphire" (Galactic Police Legend Sapphire) was released for the #PCEngine/#TurboGrafx 25 YEARS AGO! Let's celebrate its anniversary! #STG #Shmups #STGshmups @ShmupJunkie
Felt like doing some Aruru and Elle fanart together after Amorphous’ great Moon fic. I really love how they developed the friendship between these two.
A spin around of the Rouge model used in the ‘Sonic Heroes’ cinematics, posted by Matt McDonald, whose production studio developed the CGI animation.
If you want a well-developed character, give them hobbies, at least three. Ideally, those hobbies should come from different areas (creative, fitness-related, etc.)
And this is why most of my characters can play at least one musical instrument.
#originalcharacters #digitalart
Gothic released 19 years ago today on PC!
Initially developed just for keyboard, game magazine editors were complaining that it needs mouse control, so the developers put it in at the last minute
#pcgaming #pcmr #RETROGAMING #gaming
As a feral, I developed a pretty ravenous hunger, as you can see from this ENORMOOSE belly.
Mmmmmh all of these tasty cuties in my guts, they feel wonderful being gurgled inside~
No worries, You will end up inside as well <3
Masterpiece by the awesome SmokeyGrayPaws on FA !!!
Key differences shown below
Games with "Samer Khatib's" label have nothing to do with Samer Hills universe, feature new playable protagonist per game. Usually one-off games. Basically, just another type of video game label.
Both series are developed by Snowconesolid Productions
elena's grandkids!! rough and rumble twins i developed for simping purposes and by develop i mean their tiddies
The whole setting takes place in the nearest future, so:
a) All characters are aged up.
b) The world is more tech-developed.
Hence the style and anatomy difference and new designs for RL versions.
In-game designs are still the ones that I made at the start of this whole idea.
@OuterEyeStudios Hey y'all, I do character designs and have developed an animated series I'm currently pitching. Tagging @PandaGyoza
& some of the concepts !! bc i think it's cool to see how the design developed! <3
@CHAOSC0NTR0L Eden the Mouse is one of my favorite Sonic OCs to date. In all honesty, I'm proud of how much I had developed her in terms of story and design and honestly I just wanna draw her again when I get the chance ;3;
Finally got this done-
This is Syrene, another OC by @cengobengo. I really enjoyed working on her (except for the time when my program just died) and watching her be developed. Like with Roxie, the creator of Syrene is so proud of his work and it just warms my heart! 💕
Hirofumi Nakamura has worked on several games developed by Psikyo (Sengoku Ace, Sengoku Blade, Taisen Hot Gimmick Kairakuten, Gunbird) as well as on Hōrai Gakuen and Mercurius Pretty.
@Citrus_Fro Samantha is one of my oldest OCs. She's really a character that kept developing as my interests grew and my skills developed. She has been gradually coming into her own and learning to express herself freely, which is something I'm working on for myself every day
fucked up that i read death note for the first time at like 13 when my brain was too undeveloped to truly perceive obatas art