//=time() ?>
Notes + flat colors (I wanted him to have a new-age aviation look, compared to my design for o!phil who has an old school aviator look ^_^)
#3269 Retro Pop Chisato SR (Healer)
Skill: every 27 notes, 58..72% chance to restore 2..4 Stamina.
#3268 Retro Pop Keke SR (Perfect Lock)
Skill: every 33 notes, 40..75% chance to turn all Goods and Greats to Perfects for the next 4.5..8 seconds.
#3267 Retro Pop Kanon SSR (Healer)
Skill: every 17 notes, 16..37% chance to restore 5..8 Stamina.
#3266 Retro Pop Ren UR (Score Up)
Skill: every 54 notes, 7..35% chance to add 7500..16950pts to your score.
Center skill: Smile Princess + 1st years boost (9/6)
#3265 Retro Pop Sumire UR (Skill Level Up)
Skill: every 15 notes, 10..38% chance to increase the level of the next activated skill by 6..8 levels for that one activation.
Center skill: Pure Angel + 1st years boost (9/6)
#3264 Brilliant Jewelry Umi UR [Limited] (Score Up)
Skill: every 58 notes, 4..32% chance to add 13000..20000pts to your score.
Center skill: Smile Princess + µ's boost (9/6)
Chapter 5 Author's Notes are up! https://t.co/39RWBJcjZT I talk about adapting this story into visuals.
[#LLSIF, #スクフェス] (Smile) SR Chisato "Retro-Pop Dance"
Skill: Heal
Effect: Every 27 notes: 58..72% chance to restore 2..4 stamina points
Center: Team Smile up by 6%
[#LLSIF, #スクフェス] (Cool) SR Keke "Filled with Emotion"
Skill: Perfect Lock
Effect: Every 33 notes: 40..75% chance to raise the accuracy of all notes for 4.5..8.0 seconds
Center: Team Cool up by 6%
[#LLSIF, #スクフェス] (Pure) SSR Kanon "Big Step Forward"
Skill: Heal
Effect: Every 17 notes: 16-37% chance to restore 5-8 Stamina points
Center: Team Pure up by 7%, Liella! by 1%.
[#LLSIF, #スクフェス] (Smile) UR Ren "Cyclical Trends"
Skill: Score Up (Giga)
Effect: Every 54 notes
• Lv1-8: 7-35% chance to add 7500-16950 score
• Lv16: 35% chance to add 44645 score
Center: Team Smile up by 9%, 1st Years by 6%
[#LLSIF, #スクフェス] (Pure) UR Sumire "Chasing Trends"
Skill: Amplify (Giga)
Effect: Every 15 notes
• Lv1-8: 10-38% chance to raise Skill Level by 6-8
• Lv16: 38% chance to raise Skill Level by 16
Center: Team Pure up by 9%, 1st Years by 6%