It's coming together! Roads and cities are all done now. Couple more islands to name and places of interest to add but that'll have to be for tomorrow :)

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If you aren’t using blending stumps you don’t know what you’re missing.

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Michael Light is a San Francisco-based photographer, whose work looks at the environment, cartography & geologic time.

Appropriately given 's exhibit, he's the author of a retrospective album of space photos. https://t.co/yL5ocP8MHm

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Under the ruins of the old monastery, there are secret chambers and caves that hide a huge glowing crystal with corrupting magical powers.

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Adding colour to the city tile, using wax pencils ✏️ I work the surface hard to try and achieve as rich a colour as possible. But I Need to finish the building roof tops and no doubt some shading. This is part of my slowly developing -

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Take your game map from bland to grand with the Game Props series. Furniture, treasure, oddities & death traps, all ready to drop into your world! 💺🗿🔥

https://t.co/OjLy4LhxJp For use in Roll20 or download after purchase.

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My detailed maps of present-day and inspired by early 20th century guidebook maps 👉 https://t.co/vu9kDDdu51

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Lots of progress today. Heightmap is pretty much done. Rivers and other finishing touches tomorrow probably!

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My Borough project is ongoing, and so far I've completed 24 out of 32 designs; the remaining 8 should hopefully be ready in time for Xmas!🤞🏻

🖼️Visit the collection at: https://t.co/kEY3Q8Vzes

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Always a pleasure to paint mountains. Here are some Assets from my Forsaken Realms Art Set for Profantasy's Annual Sets.

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Some stylised creatures for the Asthradhele Map. 🐉 and yes, I've discovered the zoom functions for my instagram stories. haha Will I annoy you with them? yes! 😜
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~>cartography: {noun} -
the science or practice of drawing maps.

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made some updates to the map, changed the font for the text and made a few little changes here and there. Much happier with now and can't wait to spring it on my players.

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It's time for (the actual) Since I released a dungeon map with yesterday's series announcement, this Friday's map is a cavern. Grab the ZIP for 600 dpi versions including: VTT, Player, GM, & Lineart --> https://t.co/dvGodwnAJC

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