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Be sure to catch @ImageEngine at #FMX2019 to hear about CPU-based rendering workflows for #LostinSpace and how they recently used #ArnoldGPU! 👾 https://t.co/7ieD2W7ALP
Nepu! Seyana.. 3 ° v°)
#閃乱カグラ #SenranKagura
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ダ区 https://t.co/Rsq8PQX0iZ
きっっっっったルシフェルPU!!!!!!!!!!!!!!!そして水着ウェルダー来た!!!!!!!!!ウェルダー揃っ………………………へ????????(ここから始まる石解放リプツリーへ)
戦渦のたくみんガチャ、折角の2人PU&歩行キャラ能力強化も来てくれるらしいので、1人位は確保したいなーと回したら43オーブ目であっさり来てくれました!(*゚▽゚)ノ流石2人PU!
しかも、ずっと欲しかった速↑H↓個体値で嬉しい…!
Playing around with @nvidia's VXGI implementation to simulate global illumination (light bouncing) in real time. The results are quite impressive, but boy does it need a beefy GPU! #UnrealEngine #IndieGameDev #Lightyearsfromhome
We've partnered with @intel this holiday season to give away THREE workstations, each with a #9thgen Core i9-9900K CPU! Enter here:
https://t.co/qozjLpksTx
Finished Christmas themes commission for Kapu! Might be a little early for holiday themes art, but I think festive mood slowly getting to everyone ^^ #MapleStory2