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A little more work on the variable-type warmech. Will still furthere experiment with different shapes and might be able to get a rough test print done up soon.
#mech #mecha #robot #3dmodel #Fusion360
[Eng] Hi,,, im opening comissions for emil,,, i’ll open 5 slots for now (this can change if they are only sketchs or sum) 🤍
[spanish] Hola!¡ Estoy abriendo comisiones más que nada para poder comprar el pack de emil en idv. De momento solo aceptare 5 pedidos (variable) 🤍
Variable-type War-mech experiment. Experiment with very basic shapes first. It`s going to be a while before i get this right. Will probably have to get a few prototypes done to test a feasible transformation. #mech #mecha #robot #3dmodel #3dmodeling #fusion360
The stories may have been variable - taking Assignment One, with Sapphire and Steel helping a pair of kids, as its template - but the artwork was always stunning. And look! It's good old Lead!
Try integrating a few more free variables into the system and you might get a far more dynamic solution than you ever thought possible! They don't even have to have particularly special properties; even a mere zeptogram can lead to an infinity of chaotic trajectories!
When you treat all the other variables as a means to measure your own, you're just factoring the matrix down to a single boring solution! You think you're just trying to validate your computations, but you end up with is a derivative result. Might as well be the identity matrix!
@andeesign_ hello! i'm a beginner on twitter 😖👋 i do variable styles about anime/manga, game and kpop (bts) themes and such 😆👐 i also do commissions by request! i feel quite shy among all these talented artists 😭👏 thank you💜 https://t.co/qAeEZoYFQA
@paprikapear hello! i'm a beginner on twitter 😖👋 i do variable styles about anime/manga, game and kpop (bts) themes and such 😆👐 i also do commissions by request! i feel quite shy among all these talented artists 😭👏
@itsplumlucky FINALLY, MY DAY HAS COME. Please accept this Black Spot of variable shape.
Le visual novel otome Variable Barricade sur Nintendo Switch repoussé au mois de février 2022 en Occident https://t.co/EzGlxtVkvQ #OtomeArmada #NintendoSwitch
Le visual novel otome Variable Barricade sur Nintendo Switch repoussé au mois de février 2022 en Occident : https://t.co/p9ck2BqaL3
「VARIABLE BARRICADE」より、全方位型バリケードレディ「東条ヒバリ(SSR)」がファンセットに新登場💖ケーキの🍓を頬張る彼女🍰🍴「VARIABLE BARRICADE」のパートナーのみが出現する特別なセットは8/12(木)まで✨ #セフィロト #VBバリバリ https://t.co/ye3iMDPAb5
Variable Barricade delayed to February 2022 in the west https://t.co/vDgKPTGTds
Variable Barricade delayed to February 2022 in the west https://t.co/1relxpFcRo
8/7
🎉🎁 Happy Birthday to Hibari Toujou! 💖💞
🎮: Variable Barricade
Appreciation post for the VF-25F Messiah variable fighter from the 2008 anime TV series Macross Frontier. I'll be revising many VF-25 images in the next update to my fan website https://t.co/HWGvFO5Kwz Art by Shoji Kawamori. Schematic colors by me
#macross #マクロス #mecha #anime
@Neytiirix He's quite a few sacrifices I don't mind seeing what you'll do with:
-Protogen with a variable weapon system arm (Mega Man thing) and latent energy collecting plating
-Radio brought to life by magic
-Electric dragon that flies using electricity
-Android/robot space raptor
V/EAF-010 ベリアルII(Belial II)
正式名称は全領域可変型多任務戦術機動兵器(Variable / Multi Role-Tactical Frame)。
従来の機動兵器システムを上回る侵攻能力を得るために可変機構を導入した地球統合軍(E.I.F.)の最新鋭機。