らしいので製作中のボクセルシューティングのボスや中ボス上げとこう😆斜めだとあんまり元ネタがわからかいかな!?😙

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Quick test of a simple MC portrait.

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Some of the assets created for the project.... Created in for use in house engine...

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Slightly improved version of the RPG character made to look like trying to simulate some painterly flat brushes with the smoothed voxels

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Guided by 's remark on antialiasing and repaletting the outlines, here's a quantized, smoother version :D

that's made to look like :D

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RPG character in looking marching cubes and it's raw cube shape version

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Dungeon Door in looking marching cubes for a tileset. Cube shape render for comparison.

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A bot inspired by the recent textmode stuff by ! Also a behind-the-scenes shot from Goxel, which I used to construct it.

Pseudo and technically marching cubes :)

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A 16x16x16 chest in looking marching cubes Vs cube shaped

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これは制作途中でデータが全部吹っ飛んでやる気を無くしたブラボ


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