画質 高画質

I found a solution to my vertex normal problem
All I have to do is triangulate the models when exporting them to Substance Painter
For whatever reason C4D recalculates normals when triangulating causing these artifacts
Fix vs no fix

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Modern computer games re-imagined as 8 bit titles using artificial intelligence.



full collection here: https://t.co/qN76LtNnl3

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Mythic Legend journey update. I made an enemy, and I made a new friend. Looks like I lost my tactical nuke, but I did gain a Gygax artifact!! is delivering one of the best things I've been a part of in WEB 3. Stay tuned..

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In the Japanese version of the SMTV Mephisto DLC the Dr was trying to create an "artificial human" not a "proto human" because in the Japanese version of the text Aogami is an "artificial fiend" not a "proto fiend". The Dr also worked with a "famous Dr" maybe referring to Faust.

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I wanted to see what if I color Alex in VX/VXA style. I miss this style so much 😢 (just for fun wip!).

Sorry for reupload, I noticed some artifacts from my previous overpaints ... o)-<

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Or something even more terrible... perhaps reaching a certain technological level every biological civilization is supplanted as soon as it develops self-aware artificial intelligences, entering the threshold of the technological singularity.

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L'équipe Taifu vous souhaite une joyeuse année 2023 ! En espérant quelle soit remplie de feux d'artifice et pommes d'amour 🎆

Illustration Hiromi Takashima

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