EXPAND YOUR WORKFLOW by adapting the power of 2D & 3D pipelines to give yourself a flexible skillset when tackling any brief. Which is precisely what’s taught by in Environment Design when it drops on March 28! https://t.co/oLefVKeZTM

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What originally started off as a workflow test quickly turned into a small weekend project.

Cakes are based on some vtubers and content creators that I enjoy, please give them a follow:

Pink Bean -
Rat -
Bunny -
Sloth -

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AND DONE
Boy what a ride. I've struggled a lot but I'm happy I'm finding a workflow for these things! Next one won't be as shabby as this one ^^


《Diving Cold》

WATCH THE SPEEDPAINT: https://t.co/5MWfk2AHNp

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still experimenting with 3d/2d workflow with pine martens, and some other sketches

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Paint study. I think imma do more with the same workflow.

Rt and follow on my twt and ig is absolutely appreciated ! ♥️

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And here's a timelapse out of CSP. The uncondensed version is 32 minutes long 😬 Tried a different workflow this time and started out in grayscale, which makes it easier to get the values and lighting down earlier. Definitely something I want to play around with more!

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I was bored and wanted to try mixing my fnf workflow between CSP and Animate sooooooo

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Study 45
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Different workflow yo how I usually paint.

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ワークフロー
Workflow

Reference from @ AdorkaStock will proper tag when complete.

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trending — my artwork process reels have reached 1.2million+ plays. Hoping they helped other artists see into my workflow

Thank you, everyone! 🤗

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Not complaining at all, I'm so thankful for all the support, but I was getting so stressed from my long commissions workflow >< But I'm really excited now because I think I just found a way to optimize AND improve my shading, and I kind of love it?? 👀

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Shows how crappy my illustration workflow is 😅

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I can definitely elaborate more if people are interested.

And I’m always looking for new ways to improve my workflow process.

You can check out my videos here!

https://t.co/hPiFVRxg3J

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I saw a video by about incorporating organic brushes into digital art workflow, and I wanted to give it a shot! So here’s a quick portrait study.

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Nic Bao (), registered architect, researcher, and lecturer at RMIT Architecture, will demonstrate a Rhino/Ameba workflow for about 90 minutes at the Computational Design: NEXT 8.0 conference. Last day to register. Join now: 🔗https://t.co/xOKNBqD8qE

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I really want to get back into a better workflow so I’m taking a few super quick 35€ halfbody sketch comms like this! Just dm me a ref and pose + expression ideas !
((ToS are linked in my bio))

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test panels for my webcomic! just building a fun style, easy workflow and, learning bubbling. it's all coming together

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I'm getting faster at these. Workflow is a complete wreck, but that can get fixed later.

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small workflow gain already - baking depth textures of the old mission terrains and piping that into a displacement map affecting the new tiled approach I'm using will save me some time up-res'ing levels. can probs bake my old vertex paint splats too if I want

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