画質 高画質

It's time for the Weekly Dev Log for November 2nd, 2020, including:
-Progress on the Snowball Battle Arena Art Pass
-Progress on Sunrise Isles: Track 2
-Upgrades and Workshop Crash Fixes
-A New "Tool Glove" Model
-Galaxy Time Artwork
-...and more!
Read: https://t.co/F86y5KrkXH

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Hunger always brings out the worst in me XD ❤️🐲

ALSO meet Dev and Cj's dad! enjoying the suburban life.

And thanks for the Retweets! ❤️

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hey! I’m an artist studying storyboarding and vis dev! Here are some of my more recent studies

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Thanks for the share! I’m Jasmine and I love character design and vis dev 😊

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Character designer Roberto Ferrari on Biggs: “I was assigned to this production’s dev’t team and he was the first character I drew. I used the 3D model of his original version’s 3-head figure as reference.”

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Morning all! 🤩

Let's smash this week of dev together 👊

on Steam👉https://t.co/w9hsDtyLWJ⚔️

/ / /

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Two racers trying to score that SWEET shiny relic/dev time record

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Amigos como están? 😃 les vengo a contar una triste noticia XD el demo se atrasara una semana para darles mejor calidad y poder disfrutar un rato mas el juego, de paso les hice este wallpaper nuevo del juego, un abrazo a todos uwu .#game

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Soy Katheriner e indecisa con los fondos. Hice 5 versiones con colores distintos.
Me encanta la personalidad de esta PJ y Dev rolea increíble 💛


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Join our discord! We have alot of rare and obscure downloads from the Ecco the Dolphin series. Scans, sprite sheets and level maps. I also keep a dev log where I post updates about my Ecco the Dolphin game engine Blue Dream! https://t.co/s9pRsiKdwq

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Artist of the Day:✨Amber Aki Huang✨

is a Vis Dev Artist at Dreamworks TV, Character Designer for Supercell Games, and freelance Illustrator for children's books. She has worked with Netflix, Cartoon Network, Nickelodeon, PBS Kids, Samsung, and many more!

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Vampire The Masquerade - (W) , , Blake Howard (A) Dev Pramanik, Nathan Gooden (CA) (VCA) - in stores this week! https://t.co/RbYw10R7Zj -

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Busy work and RL week, phew. So dev progress was incremental, but got some sprites done, including the food chain. Crops, meat, fish, forage go to preparers, who turn it into simple food that the people can pick up from the markets.

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"This Month in Dragalia Lost" November 2020 dev blog available https://t.co/OGeYpAi1qz

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Dev and Gang - [Had to repost]





thanks for participating, i hope to make more detailed works in the future, but i really love doodles.

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Demon-Demonslayer, a character design based around the idea of a demon girl who hunts her kin with holy magic that damages her over time.

Dev and HQ here!: https://t.co/Nm8Bf5vRIP


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Sobre os pins: Em comemoração ao campeonato, nós teremos pins do troféu dos vencedores. Vocês do dev team pensam em criar mais pins em comemoração de datas especiais (Natal, Férias, etc)?

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So I had nothing else to do so I redesigned Yandere-Chan/Ayano from Yandere sim!
I dont really like yan dev or the game but I still wanted to make my own take on Yan-chan!

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Going live with The Choreographist at 1:00 today! Gonna see how much story we can work through, with dev commentary and stories.

Aiming to take us through Story Mode and Endgame over the coming week.
https://t.co/XXn83nLzqz

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