画質 高画質

That's right, it's WAR, once again!
My model and textures of the SHC Sergeant from Conker's Bad Fur Day is done! Also includes the Bartender character outfit!

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A month ago, I drew this art without a line in the Krita program. A free program where you can draw illustrations, comics, and animations.
But personally, I will use this program to draw the background or add textures.

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Dans la continuité de mon dernier post, un exercice d'anatomie et d'ambiance a la fois. Extrêmement satisfaisant pour les couleurs, les textures, les lumières.

Basé a partir d'une photo a nouveau. (Que c'est rare des photos d'homme nu aussi travaillé !)

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"Well of course they made hyperrealistic faces!" You protest. "They're now working with thousands of polies a model with realistic textures it wouldn't work out with the old style"

Check out the Hyperrealistically textured 90k poly count Miku model in Hatsune Miku: PDFT

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A redrawing in of an Playing around with colors and textures.

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there are some UV differences but for the most part it's... just the same.

don't believe me? here's kleiner and gman with their body textures swapped.

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drawing hair textures is so cool ngl

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Fevine and ikazune fusion

Mainly just trying to try new things like different line sizes textures and adding colored light, also my first ever fusion

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I found an option in the program so that the lines preserve the textures of the paper, which makes the line look much more natural, it reminds me of the first years of xeroxed animation

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Part 7 of my Smash Bro’s Art Series: Dark Pit! Had a lot of fun playing around with pencil crayon textures in this one. We’ve got 3 more parts left in the series ☺️

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experimental painting with new textures and blurring techniques ✨

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Lastly, my vintage styled cover art. Some of my favorite kinds to make

Involving old vinyl packaging elements and textures

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Here are my favorite paintings this year. Started it off by trying to experiment with different textures using broken cds on my most recent pieces.

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The Low Poly Terrain Editor allows you to quickly edit low poly, isometric and voxel terrains. You can also convert any mesh (character, object etc...) into one of these graphic styles. Use the cartoon stylized textures to add the final touch https://t.co/ILkPzMuh5S

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Yoooo, realistic Alpha?!
Yeah, I tried doing a bit of change and paint Alpha with references for the textures (like feathers, porcelain, metal, etc)
I imagine that Alpha has a bunch of little stars, and they aren’t noticeable unless you’re really close to them

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Did this for fun last night- I think I'm warming up to the more painterly feel my art has begun to take on. It's really fun to test out textures. I popped a noise filter on this last night and the feeling was just exquisite.

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international exhibition centre, designed as a series of interconnecting lines and that reference the of glazed tubular ceramic tile roofs found in traditional Chinese architecture
https://t.co/seOTVfwsgl via

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spends 20+ minutes every day just looking at textures and polygons

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Check out he made my banner art and is helping me with my Tanjiro's Textures! (eyes, scar and earrings) I will post more updates on these soon but the eye is currently done!)

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