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Xenosaga 1 actually had more than just the original PS2 and DS (I&II) versions. In 2003, Namco published Xenosaga Reloaded, with new costumes and features. It also uses English audio. It appears to be an early dub, as some terminology is different from the final American release.
かなり偏見ですが、
Fateってこんな感じですよね(*'ω'*)
・40代「原作から」
・30代「原作/2006年のTV版から」
・25~30代「PS2移植版/zeroから」
・20~25代「Vita/UBWのTV版から」
・20以下「FGOから」
#共感できたらRT
Dブロック No.5
1:冥凍沙耶(メイトウサヤ)
2:スーパーロボット大戦Zスペシャルディスク(PS2)
3:ジェイソン・ベック
#にしコン2022
Bブロック No.1
1:がもうレオン(がもうれおん)
2:ウルトラマン(PS2)
3:ウルトラマン(M78星雲の宇宙人)
#にしコン2022
now listen to me young man, im talking directly into your ear now. i need you to do me a favor. you will do this for me. i need you to go to gamestop, and i need you to ask the bastard working the counter if they have bambi on the ps2. if you come back empty handed youll be in bi
PT. 2 of "Tsunako Appreciation": Cross Edge
Both styles so far were very difficult. Spectral Gene references were PS2 and DS Sprites, which are low-quality. CE had guest characters that made consistency hard.
Next is Trinity Universe. Its style's recognizable as Tsunako's work https://t.co/9JJezuKPah
⚔️ Daily Siegfried #308
From: Soulcalibur III (PS2)
Illustration by Takuji Kawano
メガドライブミニ2 収録記念!
ファンタシースター2 より、
密かに人気のデータメモリーのお姉さんです。
ドット絵からイラストにするの難しいけど楽しかったです😆
東京ではTGSかぁ…行きたい😭
#ファンタシースター
#PS2 #セガ
#レトロゲーム
#イラスト
Another game I'm very excited about is LABYRINTH OF THE DEMON KING. Definitely hits a lot of the PS1 and PS2 era horror that I love, like SIREN. #RD2022
Played several Space Invaders ports today, but the most interesting was Space Invaders Anniversary, a 2003 release for arcade/PC/PS2 that lets you walk around a 3D-rendered arcade and play 7 emulated versions of SI, along with 3 new variations.
ロマンシングサガミスリルソング懐かしいなぁ…PS2のやつ買ってやってた!ヴァルキリーとかスターオーシャンとかやりたいゲームの発売がラッシュです😮💨
ただ最近の悩みはオフラインゲーム買ってもすぐに飽きる🫠
I miss the old days when games still had detailed art-styles. Just look at this concept art from Among Us on PS2.
PS2 fighting games seeing how content rich street fighter 6 is
@yoshinokentarou Sim Cityの開発元は確かMaxisさんは海外のディベロッパーですよね。だとすると当時のイマジニアさんも相当交渉に苦労したんだと思う。俺もPS,PS2のタイトルを🇯🇵向けにローカライジングしたから苦労は解るよ。海外を通しての開発は一筋縄ではいかない🙄
Difference in quality between cutscene and in-game models in GioGio PS2.
Top= In-game
Bottom= Cutscene
Retrospective of my smaller Clock Tower fan projects from this year. Trad. ink and digital.
Happy 27th Anniversary to Clock Tower and its sister games. 🎂🎊
#art #horrorgames #ClockTower #PS2 #PS1 #horror #horrorart #fanart #アート #HauntingGround #クロックタワー
Hey, im playing one of my childhood game from ps2, wanna come and check it out and have a chat with me?
I will give you headpats :>
Live at: https://t.co/8fBIIUuJ21
#VTuberUprising #Vtubers #ENVtuber
@Threule esta, aunque en version ps2