Star Wars 1313 (LucasArts, cancelled in 2013): Art by

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Day of the Tentacle (LucasArts, 1993) sprites.

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Art from Star Wars: Bounty Hunter (LucasArts, 2002): The KR-TB "Doomtreader" Corellian freighter.

Also appeared in The Force Unleashed (2008).

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Star Wars: Bounty Hunter (LucasArts, 2002): Characters art.

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En menos de dos horas lo terminé, sigo intacto (tuve que interrumpir algunas veces porque adulto) Gracias por siempre LucasArts

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Art from Star Wars: Knights of the Old Republic (Bioware/LucasArts, 2003): The Ebon Hawk's cockpit.

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He is working on a Point and Click project in the universe of at the request of a private studio that wanted to work with but the project will unfortunately not go further ...

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After Peter Chan is more and more attracted by the cinema, he will leave and become a provider, but it is to better come back as Lead concept designer on Jedi Knight Dark Forces 2

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Fun that this document emerges on the surface now :) In any case, it comes to validate the already known script, but especially reveals a lot of new visuals !!!

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The story of the most amazing Monkey Island movie that we'll never see... Brilliant art by Steve Purcell https://t.co/ykIXSsAcle

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Star Wars: Knights of the Old Republic (KOTOR) 3 (LucasArts, canceled in 2004/2005): Sith Troop transport concept art by James Zhang.

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Sam & Max: Hit the Road, 1993. LucasArts.

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Star Wars: Jedi Starfighter (LucasArts, 2002): Cavik Toth's starfighter, concept art by Jeffrey Dean Murchie.

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Replaying LucasArts' The Dig (1995). Still holds up. Love the more serious tone. Here's the infamous alien turtle bone puzzle. Took me so long 24 years ago.

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Star Wars Starfighter (LucasArts, 2001): Ships concept art by James Zhang.

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YT-2000, Corellian light freighter - Star Wars: X-Wing Alliance (Video game, 1999)

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Retrogaming Memory! ❤

Title: Herc's Adventures
Publisher: LucasArts
Version: Sega Saturn
Year: 1997

Shop: https://t.co/ap8OrBbiV5

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This article was really just a thinly veiled excuse for me to wax lyrical about how much I want a movie and TV series, but rebooting Pirates of the Caribbean is a dumb idea anyway: https://t.co/2YYdbAKTZ7

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Dela Longfish has been working for the past decade as a visual development artist in the gaming industry, on both established titles and new IP development for clients including LucasArts and Sony Computer Entertainment.

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