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I tried to keep it simple and then I got a little bit too excited about it 😔 https://t.co/gwxy2ncRxr
Finished a simple thing from a couple months ago. Guys who all had the same haircut. It’s genetic actually #dndads #dungeonsanddaddies
Un chibi simple para tener un día más bonito 💓
3$ por chibi simple, 5$ por dos chibis simples
#commission #commissionchibi #chibi #artist #artistchibi #opencommissions #icon
Eyes are still my fav thing to render ✨
Tho I feel like my style is simple, it's still pretty~ https://t.co/o89rxQvvOD
Let´s talk about ¨Chillaxing with my human¨ my series on solana. An open ed is live so let´s see what it's about,
It all starts with this piece, simple and self-referential. I am a stoner, weed is always by my side making better moments. For me, a tool to face the world.
1/9
@WootInABoot It's a fairly easy style to get down, you simply draw a picture at 4x the resolution, then resize it back down with bilinear filtering and a palette filter.
Simplesmente apaixonada pelo Sidon que a @Duda_Burst fez pra mim 🥺 eu te amo demais amiga!! Agora tenho meu winning smile particular 💗
@mausuya they're v e r y simple, but I like em🤷♂️
@beffumsartworks Minuit is so simple but I'm curious about how the spooky bun would look in your style! I also have Kyu so whatever you chose is fine!
It was Supposed to be a simple doodle but, oh well, here, Have Torm!
#Eddsworld #EddsworldFanArt #Torm #EWTorm #Tord #Tom
I dunno, they're pretty simple. To be fair I struggle with eyes https://t.co/HQjrJhmB01
@ltsukiShuKisser If you want so I can create a Dope header for you. By simply DM me or replying to me back.
✨COMMISSIONS OPEN✨
Fiz uma tabela simples e com preços baratos já que estou começando e aprendendo nesse cenário de comissões :)
Qualquer dúvida é só chamar no privado!
Ajudar esse artista humilde =
🔃+❤️+🗨️
Was looking at the Spawn logo today and remembered that I was always bothered by the business that the dropshadow’s dropshadow adds - especially in the counters of letters. Always thought they should do a straight return and simplify the edge - then add dimension and texture