HUD wip and character integration wip, placing things and moving them around

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will be testing this on tablet next, planning the HUD

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moving the HUD around,resisting temptation to replace the placeholders before coding

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musing about the HUD, tweaking around the party mechanic, sketching portraits

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There we go with a fragment of the hud I'm doing for the - the first one to interact with day/night!

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Cluttered or not too cluttered that is the question for this HUD:

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M.I.N.T HUD work just showed up on my door step. As always from my talented partner in crime and dev.

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Mockup for the HUD.
It's about time it got updated.

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