画質 高画質

Ok, I feel like I should give context. For textures that are on the sides of the head/body, I like to draw them wider, and then scrunch them for the front view (as opposed to stretching them for the side view). This lock of hair is meant to kinda curve around the head. (1/3) https://t.co/7xAxMFR2U9

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los demos que hice para mi Texture Pack de GD

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A small sketch commission for between projects.
I added some more brushes to my workspace to get more interesting textures, was happy to apply them here!

Owner of Irma the Worgen:
https://t.co/hWt9bAG5sx

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Le respect pour Goku Saga Namek !
Et c'est que des scans SD upscale, donc avec l'artwork propre + les effets holos, doré et ptet de la texture ça va être une dinguerie sans nom

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so, I wanted to know you can use this kind of color, im a big fan of the way you use color so I wanted to know how you do

next texture, could you explain me how to do more detailed texture like on the image?

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I realized few weeks later that something off to this drawing... I FORGOT THE FUCKING TEXTURE

NO WONDER IS KINDA DULL AND TOO SMOOTH😤💢 https://t.co/cscwjTsfDx

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BL*NKSHIPPERS DNI /
: "Music"
ZOOM IN TO ENJOY SOME COLORFUL CRUNCHY TEXTURES! I love these PMex event outfits!!

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Won’t post it on my feed , but tried a brown line and textured brush :) I keep on experimenting , trying to find my final art form 😂 I always feel like I didn’t found «  my thing » that makes my art recognizable/unique !

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Two more versions of the forest scene I’ve been working on!! I had a lot of fun learning about different ways to texture and creating lighting~ 🌿🌱✨✨

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Check out this mega pack of brushes & tools. Textures inspired from old paintings or real life carefully made by Scapefiend. https://t.co/V71rgn0GVu

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W.I.P. Currently reworking the eye texture, to make it more like the reference. Also modified the face so it's less pointy.

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Painted a friend of mine. Used texture brushes I readjusted

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What fascinates me most about is the endless variety of textures - both on a large scale from the air, and from up close. —

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More of the outfit is textured! Just have to add the last final details and then it's rigging time before I configure the shader properly. (Bless for the darn profile image! I am legit obsessed with the style!)

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