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Implementing all the important features
#getinthecarloser https://t.co/GYvm4oiX0r
Se acaban de cumplir 60 años de la muerte de #BuddyHolly, #RitchieValens y #TheBigBopper. Algunos simplemente se acuerdan del día en que murió el #RockAndRoll
@PizzaTowergame Here is my concept for my pizzasona that is in the gif! Really liked how pizza man implemented it to fit the style
Cyber punk band VALKILLY inspired by Sci-Fi MANGA"GUNNM" has released 3rd album"PSYDE ARM".
All 11 songs that make the cybernetic soul that implemented the age over the years blasts roar! Cover art by Yukito Kishiro! CD,iTunes on Feb.15!
https://t.co/qqOWKZtIZY #Alita #Gunnm
Hey all, our demo has progressed to the point where we are starting to implement SFX. We're looking to commission on a per asset rate. If you are or know a Sound Designer who can work on a budget shoot an email to staff@mysteryegggames.com!
#sounddesign #voiceactor #gamedev
British BAe P.1216 ASTOVL fighter ,It would be great if it could be implemented.
Puttin' the Battle in #BattleCakes! Checked in a PSD over the weekend that will allow for hundreds of possible weapon art assets to be produced and implemented. @volcanobean #indiedev #gameart
Quelques petits doodles d'Ame. Parce que je l'aime BEAUCOUP, tout simplement. :v
¿puedo simplemente entrar en coma y despertarme con todo lo que quiero, por favor?
One of my favourite aspects of #MelbGGJ was seeing my art assets be implemented into the game!
Drawing them was one thing, but seeing how they interact with what the programmers (@HowlJGames and @jacobjamesaus) did is another ❤️
Can you spot the difference?! Fair enough, some issues remaining, but thanks to an amazing contribution from Ken Arroyo Ohori (@tudelft3d) there is an alternative #CGAL -based geometry implementation in IfcOpenShell. https://t.co/wo1Tc11thT
¡Primeras imágenes del estilo que tomará el arte del juego! 😁
“Las ideas son fáciles, implementarlas es lo difícil”- Guy Kawasaki
#juegosdemesa #emprendedores #aventura #proyecto #arte #dibujo
Yuyuko ghost sprites from Feeding Time! We didn't have time to implement the side and back cycles, but the first one is the spookiest, so that was fine. https://t.co/F6qI9784do #TouhouProject #animation #touhou #IndieGameDev #gamedev #gameart
Graphics researcher Jamie Portsmouth (@jamportz) hosts a variety of creative side-projects on GitHub. Implemented in WebGL, his experiments beautifully demonstrate optical phenomena like optical dispersion, gravitational lensing, and more https://t.co/8jE0CAFpja
Hoy quise dibujar Rayitos uvu
sigo amando el pincel xd ♡
hice un traje para mi también en los 3 primeros dibujos :o no se si lo implemente en mi proyecto xd
igual es chido uvub
Olde design, but a Rogue Hunter. Currently an unimplemented enemy in the Staza Plateau Control Spire.