画質 高画質

One part of the DSD visuals that really plays into gameplay is the ambient lighting

Until you're near something, you can't make out details in shadow

It has let me do some super fun stuff so far with encounter design

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SOWON
▪Color: Dorky Purple
▪Special Attack: Cracking Bones
▪Specialty: Critical
▪The Dorky ranger who specializes in delivering critical blows. Dont let her goddess-like visuals fool you!

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Just a bit of pixel art practice! Salute to the big homie for the original illustration...go check him out...very dope illustrator! I’ll be back soon! 😊👍🏾

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visuals of me laying around doing nothing cos im sad all the time

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Head to Lounge 21 Fri 7/7 for the X Dance Party at

Info→ https://t.co/0LSXl4QE2M

Feat. performances by:


Visuals by:


Exclusive artwork by:

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🎉We are going wild like it's your birthday🎉
🎂blow the candle out🎂

AAAA I loved the visuals and THIS BLONDE CHERRY 💕 I can't get the song out of my mind now🎶

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Detroit become human is one of my new favourite games, it's awesome, from the visuals, to the soundtrack and mainly the characters. My favourite chapters to play were Connors :^)

I love this boy

((Lets pretend I didn't butcher Amanda's hair))

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The two visuals from this session that I just HAD to draw. Solly yelling at Solar, and that Task and Solly hug. I could not have asked for anything more. <3

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I've open sourced the code for the JSConfEU generative visuals and published an online demo.



📦 Code →
https://t.co/DsuTfQB4Ip

✨ Live Demo →
https://t.co/cljN5W8a46

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Mary and the Witch's Flower: doesn’t have the magic of a Miyazaki but of course that’s an unfair yardstick to use. Stunning visuals, slightly fragmented plot. I enjoyed it as did my kids. Look forward to more from Studio Ponoc. 7.5/10

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