画質 高画質

Thanks for saying my name correctly on stream HAHAHAHA

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Requested by if i remember correctly (don’t smoke, kids)

https://t.co/7ZkcwwP24G

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Oui je suis revenu, j’ai pu retenter ma chance malheureusement faute de temps j’ai pas pu travailler le design du Pokémon correctement, nouvelle déception 😤

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Did that CN Color Palette thing again

but /correctly/

💛💙💗

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Only one correct answer there... 😁

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Bumping with unobstructed lobster and a corrected back box.... I initially wrote "Lobster" as "Lonester" in the english part of the back lol.

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here is my artwork of you . hope you like me correctly tagging you this time lol.

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More genga + a correction by Minami Sakura (佐倉 みなみ):

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I corrected some of my mistakes on previous art study.

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moonsun⭐🌻 in 5th outfits

it's my first

plz forgive me if the languages were incorrect😂

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Day 2 of
✨INCORRECT QUOTES WITH THE BENCHTRIO✨
"William Snakespeare"

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The honour¹ of portrait number 1603 goes to the lovely . Philippa, you will be delighted or distraught to discover that most people guessed this correctly.
¹ everyone wants one, but they’re a rare commodity.

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'Little Red Riding Wood'

(Spelling Is Correct)

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Here is a new character ! It is influenced by the dnd lore but I am not sure I interpreted this universe correctly since I never played a dnd game for real 😋

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ANOTHER HONORARY??!

Yes, you read it correctly!

is our next honorary, and the fun fact is our creator idolized Ultraman as a kid, so this collaboration is a dream came true for him, and also for most of our teams who grew up with the superhero.

LFJ!!!

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rkgk
I continue with the quick drawings of now it's the turn of the TEC character that I liked the most, Raphael, I hope to be able to draw her correctly in the future.

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It was supposed to say morbin ATM but it autocorrect… and now my joke and day are ruined

MORBIN TIME Time

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im not playing this game enough for the correct cc

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Did you know that my model is basically just plain colors which rely on real-time shadows for the shading? That is correct, I suck at texture shading so I just rely on normal edited shadows and 99% of my details are modeled and not textured (R.I.P. Poly count).

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