画質 高画質

Sharing the process of one of my fave 2022 commissions!

I like being able to bridge the gap between client ideas and the actual art. Really helps that Bisharp is one of my favorites too 😆

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Happy new year to everyone!🥂

The Mythicals team is launching the next Liquid Yield project .

Improved mechanics and yield in perpetuity (and up to 150%).🤯

How? Join Discord, read the documentation and get WL before the process changes on January 2.

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Get the full version, variants, step by step process, and other characters on patreon, enjoy 80% off until the end of 2022

https://t.co/mJv032ruqK

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お前が吐いたウソはお前の口に入る 👄
- デ・コンバチウス 紀元5世紀ごろ 詩人 ギリシャ

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forgive my crude examples but ive been working on a piece of narancia and in the process ive noticed araki has drawn his shirt a billion different ways, sometimes even in the same arc lol. and this is just the BACK of his shirt

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Happy new year in advance! and hope you guys have a great holiday🎉
I will try my best to improve more next year, especially composition and color, cus I suck at them😑

Anyways, long time no process so here's one :

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Now I have a dream. I want to have the largest derivative art collection of Grace in the entire space. It will take time but I want to make it happen. In the process, I want to break the wall between web2 and web3 art space using Grace as a sledge hammer!
25/

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Last core NPC, the village doctor who is definitely not a vulture. Last 3 pics are the dev process; I expect to reuse the chubby version somewhere even if she's no longer a bird. [4/4]

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Here's a time-lapse of the process.

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I’m also proud of the commission works I did this year, back then I had the habit of saying no whenever I got scared of a certain project but this year I kept saying yes!!! and you know what, working on challenging client works actually got me to understand my work process-

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from tonightsd World BUilding stweam! might post more about it later but it was mostly an excersize in how to get the ball rolling on the Thought Process of worlt building

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Here's the process and me suffering with the eyes.

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Tem Bakuman mas não é muito bom nesse sentido. O melhor anime sobre processo criativo nesse universo anime/mangá é Shirobako.

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So my thought process was:
Spirits trapped that look like lil fishies > bigger, fluffier ears > spoopy attire > sparkly eyeshadow!

This was meant to be loose and sketch because being sick is kicking my arse oof https://t.co/nJ0VoCVK55

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finally buying a pen/tablet to draw this year was nice my art is still rough imo but I keep practicing everyday. Sometimes I hate how it looks but it is just part of the process I hope to make my art more presentable in the future

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Almost forgot to post my illustration final~

Cheers to getting straight A's and a 4.0 for the fall semester! i'm so proud of myself for beating the odds✨

Quick Process video in the replies!⬇️

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It's interesting to see how quickly they mastered the process of digital animation on BS6. The first ep has some 3D that hasn't aged well alongside compositing that has. The last ep is some of the most timelessly beautiful 2D animation ever (they dropped the focus on 3D quickly) https://t.co/panxk9YPzB

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I'm still working on this commission and I'm loving the process because she's so cute! UWU

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