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Crash the Dragon and Spyro Bandicoot 😁
Hopefully this is not too cursed, but I couldn't resist doodling this since Reignited trilogy and Crash 4 are both developed by @ToysForBob 😉
#CrashBandicoot #SpyroTheDragon
Some studies I did for The Sketchbook of Loish! For one of the chapters, I developed an idea for a story and created concept art for it.
Signed copies available through my publisher: https://t.co/UszsjvHGfv
@hoshihika_ru お疲れ様です😌 お休みなさい😴
© 2020 Pokémon. © 1995-2020 Nintendo/Creatures Inc./GAME FREAK inc.
Developed by Genius Sonority Inc.
“Min’s like a missile launcher. You point her at things, let her go and they explode.”
I love this cheeky little chaos child. 💖 The personalities of all the Keepers have really developed over the last few months.
New original paintings on my webstore, "Anne Meadow" and "Anne Glen" celebrating science, art, and saké brewing! Inspired by microbiologist Anne Madden who discovered and developed a yeast produced by bees that can be used to brew saké
https://t.co/UkA5upXksi
#beelover
#ericaward
Now that I’ve developed a seriously easy way to draw lava, my inspiration has taken a magmatic turn.
#wip #digitalart #procreate #dnd #ttrpg #rpg #battlemap #liquidhotmagma
have i recently developed a propensity to push people away?
am i okay with that?
Process! This illustration was developed for @AdobeBra, we created some exclusive content about composition for them last month 💕
New OC inbound! His name is Erion, a shiny Braviary, born in Unova, Erion lived a wholesome life until a tragic incident happened on his hometown...
Since after then, he not only joined in Eon Air Force but he developed a certain obsession in protect those who he hold dear...
The concept then developed further during lockdown.
With the outcomes being affected by restricted access to resources, space and equipment that would normally facilitate the processes of making work.
Read more here - https://t.co/ZQbSvKXORd
Abzû is a game developed by Giant Squid.
It's an amazing underwater contemplative game, I strongly recommend.
Simple shading but amazingly effective. A must play !
@AbzuGame
SFII Game Boy sprites - both the standard and Super GB versions. Developed by Sun L, this was a strange mix of WW and later upgrades. The biggest change: Claw, Dhalsim & Honda were all absent! Link play and mirror matches were present though knowing who was whom was a challenge!
Day Four - Human
I have many AUs involving Human!Charlie but that would take way too long. Plus not a lot of them are fully developed yet, so I went with four of them that are halfway.
@CharlieJoyWeek #Charlieweek #HazbinHotel #CharlieMagne #AU #HazbinHotelCharlie
“Oh, but i used a filter....”
Well, so did I, and i developed a very good strategy to double check my work....
Apply the black and white filter on your drawing, to see how close are your characters skin (in my case comparing with a blue eyed blond)
Princess Quest: The Comic! Page 1
Here’s a test page @Crisisbeat83 and I developed together to test out what a PQ comic could look like! For #cutiesaturday
What do you think?
Developed some noise brushes in Clip Studio. They add a nice surface quality to digital files (as if printed on paper a bit). It also add a sort of movie grain and air particles look to graphic images. (Maybe overdid it on this sketch)