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Testing out @LeonardoAi_ . Very nice UX/UI and lots of features and models to explore.
@Ethan_smith_20
@TheMoonMidas @LeonardoAi_ Just got in and started messing around with it today 🙃 generating some random stuff. Very nice UI/UX
なんか緩そうで人気のYouTuber
t2iでそれっぽいUI下部分とチャット部分それぞれ作れたんでYouTuberっぽいの作りたくなったら使ってください🤗
Persona 5 est le + politique de la série mais en mm temps c'est le + grand public dc il prend 0 risque et ne dit rien de vrmt intéressant sur ce plan là ! Ses pts forts (UI, OST, DA et plot) ne compensent pas les problèmes qu'il a pr moi (banalisation de l'ephebophilie et autres)
"i-if you talk about smell or anything, I'll throw you out so..."
*it's been a long time since I draw Ui <3
https://t.co/7sz0GP5MVP
#古関ウイ #ブルーアーカイブ #ブルアカ
As it's very obvious, the progress is being really slow since the teaser release, life is hard! However, there's a few things that are planned to be shown soon: New Stages, UI and New character.
The release date for March sounds unlikely to happen now though, 2023 Q2 maybe.
平沢憂誕生会「Ui's Birthday Party」(2月26日)の事前参加申し込み二次募集受付中です。締切は本日2月19日です。事前に参加表明してくださった方には、メインビジュアルのポスターを配布します。 https://t.co/n0PstlkX32 #憂誕 #uibp2023 #k_on
7. Only have Goku use Ultra Instinct Omen in the Tournament of Power. Perfected UI came about way too quickly, and it was done a lot better in the Moro arc. That arc would be a much better time to reveal PUI.
Team TOKYO is currently open for positions!
We currently need:
Artists (sprites, logo, backgrounds, menu/UI) (0/3)
Animators (for cutscenes) (0/2)
Musicians (0/2)
Chromatic Maker (0/1)
DM alphatic.#1926 on Discord if you're interested, we would appreciate your help!
- ARTEMIS & FEO UI -
Another commission for @iron_resolve ❤️ Artemis is a character that I really love and her outfits always makes me so happy! It's so cool for drawing it 😍
The ideas for Artemis always look great, I hope you like it!
#commissionopen #FFXIV #FinalFantasyXIV
We're still laser-focused on reducing gameplay friction and making UI improvements. We're creating several new card UI designs we'll want feedback on to help ease players into some of the more strategic aspects of our game. Here's a look at the first batch of redesigns.