画質 高画質

So I decided the best solution would be to plot out the entire map in detail ahead of rendering the sections. I just took screenshots of the different areas in the map viewer and figured out how I could slot them all together in ways that made sense and were accurate-ish to game.

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『 Breathe。』
Rendering test before working on a bigger project + literal breather! I get so tense while drawing sometimes that I forget to breathe.

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Summon the Suit 🌙

Tried out a new brush and rendering style with this one, might experiment with it a bit more! I also may or may not have a couple more Moon Knight pieces planned 👀

I’m also in Disneyland right now for the first time ever so

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dibujito de una de mis nenas con su nuevo cabello + sketch viejo de ella (con el pelo normal ps)

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attempted doing the painting-type rendering but stopped halfway through bc it wasn't the vibe 🧍

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Keyblade - "The Moon"

Card in the Tarot, originally designed by , digital rendering by me

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Yelan fanart to practice some rendering
^-^

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The skill set of rendering hair is still a work in progress for me and I have a love hate relationship with it...but I'm liking how these bangs are turning out ☺️
Time to tackle the rest of the hair 💀

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2021 >> 2022
I think I get better at rendering :D

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She glimmers like a crystal✨

Took me long enough but it's here! My entry for DTIYS challenge.

It was a really fun challenge, especially rendering those crystals!!

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Chaos Releases V-Ray 6 for 3ds Max: Upgrade to leading rendering software features a new object scattering tool, procedural clouds, and more. https://t.co/o0PJZuPDbX

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It's allllllll comin' together nicely, just gotta finish rendering Renathal and adding small details here and there, then all is good.

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OMG OMG UR ART IS SO AMAZING.... I LOVE THE RENDERING SO MUCHHH

Showing off my AWFUL dilf

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材质渲染实验。这回真的是AI生成的。

Rendering experiment, liquid metal and flame.

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サマータイムレンダの潮ちゃんかわいい。これでばっちりやんな!どやぁ!!

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WE ALMOST DONE LETS GOOOOO

ONLY CLOTHES AND FINAL RENDERING LEFT
WOOOOOOOO

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💡URP Forward+ Rendering
With the availability of Forward+, you can now incorporate a larger number of lights than the current limit of 8 lights per object in your scenes. Simultaneously, the performance of rendering in your projects will scale better as you increase sources.

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Me, trying to make an effort with coloring and rendering ❌

Me, sketching in black and white with little pops of color ✅✅✅✅

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one day i'm gonna get REALLY REALLY good at rendering shiny fabric. for now, i'm happy with this 😁.
thanks for the inspiration

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wacky rendering shit

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