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Cannons! Collisions! Leilani's Island devlog update! http://t.co/MjCegdzcBk #screenshotsaturday
the army is on it's march ...
swarm mechanics for #tower57 #indiedev #pixelart
devlog update:
http://t.co/tuMiKxAl6C
Leilani's Island devlog post! Happy Aloha Friday :) http://t.co/0UkEAdrW4X
New devlog post - this one's a doozy. http://t.co/bRwIZwRZFv #gamedev #indiedev
Raimo posted another devlog entry about Kingdom of Ehcilc today http://t.co/PnkrVHZXQq #IndieDevHour #gamedev
Worked on wing coasters, wrote the latest devlog entry http://t.co/EloHhmbZ9N #gamedev #indiedev
I started a devlog for Sylvan Remedies, my puzzle game project: http://t.co/FsrQQEfluS #gamedev
Trying a new dither matrix. Blue noise instead of Bayer. Devlog: http://t.co/3RAS9ri9xR #screenshotsaturday
Finally integrated garden area into the game! Devlog post comparing before & after: http://t.co/yzbPyCVOsH #gamedev
#screenshotsaturday Devlog Week #6! Not so much new visible stuff in the game yet, so have some art instead! #gamedev
Download this awesome alpha demo of Vagante!
https://t.co/c73UU0AzTQ
Devlog Here
http://t.co/iLSbRtJdu7
New devlog about melee combat with a gif to explain! http://t.co/8jdfdDT3lk #screenshotsaturday #pixelart
I'm very proud of this piece. (Devlog Update #36 at http://t.co/PI7GUPXVeA)