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701 - Hawlucha
Type: Fighting/Flying
Although its body is small, its proficient fighting skills enable it to keep up with big bruisers like Machamp and Hariyama.
#Gen6
699 - Aurorus
Type: Rock/Ice
The diamond-shaped crystals on its body expel air as cold as -240 degrees Fahrenheit, surrounding its enemies and encasing them in ice.
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698 - Amaura
Type: Rock/Ice
This ancient Pokémon was restored from part of its body that had been frozen in ice for over 100 million years.
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697 - Tyrantrum
Type: Rock/Dragon
Thanks to its gargantuan jaws, which could shred thick metal plates as if they were paper, it was invincible in the ancient world it once inhabited.
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696 - Tyrunt
Type: Rock/Dragon
This Pokémon was restored from a fossil. If something happens that it doesn’t like, it throws a tantrum and runs wild.
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695 - Heliolisk
Type: Electric/Normal
They flare their frills and generate energy. A single Heliolisk can generate sufficient electricity to power a skyscraper.
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694 - Helioptile
Type: Electric/Normal
They make their home in deserts. They can generate their energy from basking in the sun, so eating food is not a requirement.
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693 - Clawitzer
Type: Water
By expelling water from the nozzle in the back of its claw, it can move at a speed of 60 knots.
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692 - Clauncher
Type: Water
Through controlled explosions of internal gas, it can expel water like a pistol shot. At close distances, it can shatter rock.
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691 - Dragalge
Type: Poison/Water
Their poison is strong enough to eat through the hull of a tanker, and they spit it indiscriminately at anything that enters their territory.
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690 - Skrelp
Type: Poison/Water
Camouflaged as rotten kelp, they spray liquid poison on prey that approaches unawares and then finish it off.
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689 - Barbaracle
Type: Rock/Water
Barbaracle’s legs and hands have minds of their own, and they will move independently. But they usually follow the head’s orders.
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688 - Binacle
Type: Rock/Water
They stretch and then contract, yanking their rocks along with them in bold hops. They eat seaweed that washes up on the shoreline.
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687 - Malamar
Type: Dark/Psychic
It lures its prey close with hypnotic motions, then wraps its tentacles around it before finishing it off with digestive fluids.
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686 - Inkay
Type: Dark/Psychic
Opponents who stare at the flashing of the light-emitting spots on its body become dazed and lose their will to fight.
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685 - Slurpuff
Type: Fairy
Its sense of smell is 100 million times better than a human’s, so even the faintest scent tells it about everything in the area. It’s like it can see with its nose!
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683 - Aromatisse
Type: Fairy
Its scent is so overpowering that, unless a Trainer happens to really enjoy the smell, he or she will have a hard time walking alongside it.
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682 - Spritzee
Type: Fairy
In the past, rather than using perfume, royal ladies carried a Spritzee that would waft a fragrance they liked.
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681 - Aegislash
Type: Steel/Ghost
Generations of kings were attended by these Pokémon, which used their spectral power to manipulate and control people and Pokémon.
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680 - Doublade
Type: Steel/Ghost
When Honedge evolves, it divides into two swords, which cooperate via telepathy to coordinate attacks and slash their enemies to ribbons.
#Gen6