画質 高画質

nanaya drawn using a nanaya-shaped brush

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Eyo! :D
Here's Balthazar! They're a shape-shifting daemon that deals with crossroads contracts; essentially a supernatural contract lawyer. He's lawful evil, and cartoonishly dramatic.
Left is his preferred form, right is my cosplay interpretation of a more human look :)

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This study of Hvítserkur was definitely my favorite.
It helped me explore using the texture of the brush to help define the shapes and shadows. And letting go of needing to be so very accurate, one of my biggest hurdles as an artist.

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The warmth of colors and the chaos of various shapes is what I wanted to explore. These pieces are a representation of what one sees in a dream. Are you ready to experience an adventure of a lifetime? ✨🎨

https://t.co/dgtwzVjuKg

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Wow. Jules Bass. RIP to a Legend. One of the greatest directors of all time. His work shaped the world of Alternative Animation as we know it today.

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Most everything about is so I thought I'd go with I did of shape seen in draped tie dye shirt.

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The only male bodytypes I wanna draw
If he's not shaped like this, I don't want him

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first victim for practice

Trying out 2 different eye style and also trying out a different head shape to draw based on the reference I've seen. so far i like how it looks. need to improve on some of the body proportion.


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camera rotation creating interesting shapes out of the sea...
(animation test for 'The Second Coming' - short film in development)

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However, there were several elements, such as the shape of the booba and the green fabric that did not convince me, so I corrected them by hand:

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HALLOWEEN ICON YCH!

I currently do not have a feline version created yet but I will make one soon so only canine, and characters that have a canine shape for now!

$12 USD
+$3 Shading

DM if interested!

YCH inspired by

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Might wanna check those pec-growth tanks for helium, before you become parade-balloon shaped.

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t=0
draw=_=>{t||createCanvas(W=720,W)
t+=.04
background(0,9)
noFill()
for(H=i=360;i--;){stroke(W,i/2)
X=cos(I=i/99-t)*(L=250*sin(noise(I/2)*9))+H
Y=sin(I)*L+H
beginShape()
for(d=40;d--;)vertex(X+=cos(R=noise(I,d)*99)*(D=(9-i/40)**4/H),Y+=sin(R)*D)
endShape()}}

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Salutations/Hiya, I'm Ayame Shu & a Cosmic Shapeshifting Entity. It's a pleasure to meet you.
Here are some amazing friends of mine:

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Skwirl's Wild Shape cards are now on DriveThru RPG!
https://t.co/RmMgF7UnuH

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Added some new textures, triangles, and more shapes within shapes.

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