i've drawn many turrets in dresses but this one is still my favorite, no contest

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Thought I'd revisit my turret building rat, Amelia!

New look, same old rat girl, now with twice the muscle 💪🐀✨

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Armour and turrets models coming closer to being implemented in , more to come very soon

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Beta designs for Remoraid, Octillery, Hoppip, Skiploom, Jumpluff, Delibird, Murkrow, and Aipom. Remoraid looks more like a gun, Octillery looks more like a turret, and Aipom was a cat.

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Hey , who do you call when all of your turrets turn into adorable rabbits?? Asking for a friend... 🎩🐰

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Aside from Citadelfall, I also create designs for my Nationstates nation, Sonitusia. Here I came up with my own rendition of a turret rifle set for WW1 standards. Instead of using open bullets, now gun is loaded with sealed cartridges.

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Frederick William Burton (1816-1900) Cliffhanger (1897). Better known for his classic pieces like Meeting on Turret Stairs ('Ireland's favourite painting') Burton was hugely versatile, illustrating here for George Manville Fenn's boys' own thriller 'The Crystal Hunters'

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The Defective Turret, Arctic Aegis and Slavemaster's Knout have been added to the game!

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Amelia!
- Fanart for
love that little turret btw, they're my favorite

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Commission! I have used textures for turrets from here: https://t.co/2ymbYIJ6Yj
some fire flames + bricks from here: https://t.co/FdtNSL755e Lots of texture brushes were used!

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Amelia is a rat welder whose expertise is in designing and building sentry turrets! (She’s also quite handy with her boomstick) 🐀✨

Designed by her, built by her, and best hope, not pointed at you.

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When its finally your turn to destroy turrets instead of kraken in ...



p.s: eye color was due to rendering issues.

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Rebooting a very old design for a mainline tank for HB:A&A~ Old design was very much more squared off with fewer 'weakpoints', however this will offer better room for the crew, better mobility, improved turret design with added weaponry, and finally wheel armor~!

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Super turret robit hero sketch

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Quick paintover concept for my creep den. Trying to tie it to the turret I made.

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Need to finish the broken bits and some detailing/bounce light on turret and then on to the squiddy this weekend.

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Initial bakes are good for the turret but I need to optimize the polycount hard.

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Fandroid being unnecessarily violent to turrets is my favorite part of the Portal playthroughs

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