画質 高画質

I did a lot of vis dev work for the new skin line that was previewed on PBE today!
Here are some early concepts from me for Riven and Miss Fortune (not their final concepts!) What VFX could look like in this skin line and kind of some mood environment pieces for their world.

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Only in "Failure to Launch:"

explores the promise of humanity's space faring future... and the danger of reproducing our current, unsustainable systems in a new environment.

Meet the new world, same as the old world.

Back us here!

https://t.co/wX1oP7q2bb

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More of the amazing environment concept art in Metroid Prime Remastered.

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The giraffe lacewing larva, Palaeoneurorthus.
I wanted to draw it on a lake bed but I suck at drawing environment 😔

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Happy DEAR EARTH FROM YOUR FRIENDS IN ROOM 5 —now in softcover by Illus.

"A well-thought-out presentation of an important message." — 🌎🌏🌍

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Days 34-35/100 for my I experimented more with the environment on this one, and I am pretty happy with it and the mouse but I think I would tweak the fairy if I had a do over. Working small like this is teaching me a lot! Hope you are all well

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Mihovil

Grumpy but loving, loves to explore, stubborn, hard to change his mind, ready to argue, has trust issues, despite being aloof, he has amazing situational and environmental awareness, he’s as smart as a whip, quick to argue and hard to change his mind

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Looking for new brushes made by the pros? Check out concept artist David Harrington's custom brushes + video demo here 👉 https://t.co/SxcTvuomUH


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Akiko, The main character of Dread Me Not

On what would otherwise be just another dreary day, Akiko awakens in a world unlike her own. Despite her cautious disposition, she teams up with a group of other survivors in an attempt to achieve relative safety in a hostile environment

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Currently less than 17 hours on the auction for "Purge"!!!

Purging thoughts of darkness, we become blocks of marble. Molding ourselves to the environment around us. Trying to fit the mold of the people we look up to. But who are we really, when we're not https://t.co/prxjIFMMIghttps://t.co/A1gQ7VoKXk

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New Zealand’s dry forest would probably be a good analog. As Hell Creek was a seasonally arid environment which had a lush wet seasons and cold harsh dry seasons.

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Happy Monday!

Here are some concepts for one of the newest Space Hangar sections that will be making its way into Chapter One

These environments will be fully modeled shortly!

Wishlist and back the game here: https://t.co/baAAu6E7zB

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Detailed portrait of a beautiful!!!! female wizard, brown hair,film noir, disney, character concept art, dimensional holography, makoto shinkai, global illumination, detailed and intricate environment pixar, unreal engine 8 k, charlie bowater, ross tran, artgerm, detailed...

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thinking about these insane environment design pieces for DDSAT2

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Finished on stream and I absolutely loved it!! The characters, the designs, the environments, and certainly the music! It was an absolute blast. I fell in love with the characters and gameplay. Here is a drawing of Korsica my all-time favorite.

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A bit of a last minute announcement but we are doing another Learn Along Stream sponsored by Skillshare! I will be streaming and painting along to Illustrated Environments by Sarah Holliday! Join me tomorrow at 10 am MST: https://t.co/v6M4tsCyzt

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Gm/ge❤️
something new👀🤍it’s a continuation of my latest series but composed differently. Im creating environment for ethereal figures to float and move around these structures🫀

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These are just some humanoid ones, ive also done prop/environment models too ^~^

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Twitch con, a little nervous, both social reasons and unfamiliar environment

I cannot wait to see everyone but just in case I will say this, I struggle with eye contact or struggle talking literally face to face

Do not think I am ignoring you or such if you see me do this Q.Q

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