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Here comes a NEW asset line collaboration with @AealZX : AD Visual Inventory. The 1st pack features large pictures of Envelopes and scrolls~ Perfect for visual novels and Atelier type games. Link below #gamedev #indiedev #assets #visualnovel
@bebavshlyape_uu
"I gave my friend a subversive inventory to hold...
He jumped out of his boots with happiness"
#madnesscombat #madnesscombatoc
DROP: Asmodeus drop for the first time ever at 23:59 BST tonight.
We've never actually been able to make enough of this Beast to have an inventory but as of tonight all three sizes are ready to ship 😈
a slight inside joke between me and @AlsoFlick x3. We were playing raft and I went straight for the garden, crafting, cooking, and organizing things until my inventory overflowed with potatoes. He’s got an amazing build in that game; it’s like a raft super yacht xD!
@hicetnunc2000 inventory:
all 3 left of
"stagePix_004 – 'live visuals set 01’ (2006)"
(too dark ?¿)
https://t.co/UVKCCewKjH
edition o 3 + 1 AP
@hicetnunc2000 inventory:
only 1 left!
"stagePix_001 – 'live visuals set 01’ (2006)"
https://t.co/ZHMOloE02Q
edition of 3 + 1 AP
@ 12 tez
@hicetnunc2000 inventory:
i just swapped some more of this one:
https://t.co/YlR7d5QoQp
@20 tez
edition of 12 + 1 AP
Clearing out inventory!!
This whole category is 50% off with code HALFOFF 🐸
https://t.co/tcwfc6WOq0
#htlmphour
NO ITEMS LEFT IN MY INVENTORY. PULLING A REVERSE PERSONA 4. I BEAT HIS ASS. #PsiPlaysPersona
Do you love #dnd inventory management? Do you long to put things into other things? We are happy to announce that the containers on your character’s inventory now actually HOLD things. 👜 To learn more and try out Inventory Management yourself click here: https://t.co/ywHjnIJNvg
Here a screenshot of my inventory, off of which I based the armour in the image.
Been trying some stuff outside my comfort zone to fight my burnout
I made a concept image of what could be a HD inventory icon's plugin for Runelite
My thought process being that I wished for a way to resize the games HUD without mangling the icons
Get Ninja Babies, an original painting from Lawrence Yang from our inventory. Click here to learn more about it: https://t.co/pELAsDYM9L
When it comes to UI, I am sure my design is currently breaking a lot of 'rules', but for right now I just need to be able to see the information.
The demo will be more focused on core gameplay, but I'd like testers to see their inventory to confirm item drops and such.
This will be a WIP for a while as I want to make sure the info isn't overwhelming the player.
The Inventory will have a menu on the right (where the potion buttons are) that will filter out things like equipped items, duplicates, etc. Feel free to add requests/suggestions!