# gen1
画質 高画質

58 - Growlithe
Type: Fire

Abilities: Intimidate, Flash-fire, Justified

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57 - Primeape
Type: Fighting

Abilities: Vital-spirit, Anger-point, Defiant

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56 - Mankey
Type: Fighting

Abilities: Vital-spirit, Anger-point, Defiant

0 0

55 - Golduck
Type: Water

Abilities: Damp, Cloud-nine, Swift-swim

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54 - Psyduck
Type: Water

Abilities: Damp, Cloud-nine, Swift-swim

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10. General small cosmetic changes

Small Things not covered in other abilities. Can be from changing body type, to removing her horns to wear hats easier and more. These are typically cosmetic. And allow for artists to have more leniency in drawing Kanna how they want.

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9. (I think this counts?) Glowing Runes

When activating these abilities, the runes on Kanna’s body glow or pulse. Kanna could not shape shift before having these runes bestowed on her and powers activated by her mother. Which gets covered in her (still being written) backstory.

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53 - Persian
Type: Normal

Abilities: Limber, Technician, Unnerve

0 1

52 - Meowth
Type: Normal

Abilities: Pickup, Technician, Unnerve

0 1

51 - Dugtrio
Type: Ground

Abilities: Sand-veil, Arena-trap, Sand-force

0 1

50 - Diglett
Type: Ground

Abilities: Sand-veil, Arena-trap, Sand-force

0 1

49 - Venomoth
Type: Bug / Poison

Abilities: Shield-dust, Tinted-lens, Wonder-skin

0 0

48 - Venonat
Type: Bug / Poison

Abilities: Compound-eyes, Tinted-lens, Run-away

0 1

46 - Paras
Type: Bug / Grass

Abilities: Effect-spore, Dry-skin, Damp

0 0

45 - Vileplume
Type: Grass / Poison

Abilities: Chlorophyll, Effect-spore

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44 - Gloom
Type: Grass / Poison

Abilities: Chlorophyll, Stench

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43 - Oddish
Type: Grass / Poison

Abilities: Chlorophyll, Run-away

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Now be good a good patient and open Wide for this Fox. 🧡🧡
Art stream is over! Finished coloring to the most of my abilities on these piece. I hope y'all like it!

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It is known that this is the moment when A Dou’s mental abilities became impaired

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41 - Zubat
Type: Poison / Flying

Abilities: Inner-focus, Infiltrator

0 0