画質 高画質

Retro RPG aspirations: The story behind procedural game Malevolence http://t.co/ESm21KmNrH

10 10

Interested in procedural level creation? Here's our v1 implementation! http://t.co/kUfInTJ2vx

0 0

Getting some (very) simple procedural level creation going!

5 2

Upcoming: node materials with procedural, animated transparency masks.
Download the RC now!

9 15

Procedural Generation of 3D Caves http://t.co/X8moLCEhgO L-system for layout, metaball brushes, additive noise.

10 21

Working on a procedural map maker supporting sets of rooms.
http://t.co/CsF3LQE6qn

7 8

keeps getting better with each day. Some great tut on procedural rock:
https://t.co/aTIqwMz7cg

0 0

Procedural maps now have Semi Bosses, Altars, Sages, Battle Arenas and Boss Temples!

3 3

Procedural map with the newly added Boss Temples and Battle Arenas.

6 7

Planetarium, a free procedural, pixel-art planet generator http://t.co/oOt4zO3Biq

5 20

Procedural style work created by Ben Ridgway with and rendered in http://t.co/ptTQj32HUI

16 19

Non procedural textures 2 for 88888888

3 1

Non procedural textures for 88888888

2 1

Productive lunch time. I've got my procedural world working. Have to get back to work now. Dammit.

1 3

Trying to procedurally animate a SNKesque waving flag using HD Index Painting method and PS Smart Objects

1 6

Some material studies, starting with metals. 100% procedural, hope you like it!!

1 1

I put together a example of a prodedural parallax effect using only http://t.co/qnb3B5CMPE

20 56

"citadels" first batch of procedural "retro-sci-fi-pixel" skylines (the diamond is their DNA)

65 132

Another one from procedural prototype 2013... Can you guess what this one did?

3 2