V4X Standard Boxart Illustration by iXima

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V3 LIGHT/VIVID Boxart Illustration by iXima

1 7

It still bothers me how this guy is on water in both the game's boxarts, his main weapon is literally made out of water, and his most iconic scene aside from the funny haha also took place on water and yet his name is Teedus instead of Tide-us

0 1

Why does the movie poster for Coco look like a videogame boxart?

11 89

Recently finished va11 hall-a and I really enjoyed it. Made fanart based on the yakuza 3 jp boxart

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Retro Comic Book Corner Boxes of characters from my Warriors of the Secret Universe comic series. The main hero and villain Sir Steelheart and Iron Mask.

https://t.co/2PosZHVY5z
(Link in Bio)

0 3

redraw of that one fanmade boxart concept but with my versions of them

2 13

V4 Bundle Boxart Illustration by iXima

4 37

I just wanted to ask this because I usually get different answers...

If Sonic Adventure 3 was ever released, would it use the Yuji Uekawa art in the boxart or would it be a 3D render?

12 183

90’s SOA not ruining Kino and Timeless JP Boxart by replacing it with ugly and dull US Boxart Challenge (IMPOSSIBLE!!!!!!)

1 8

Your useless trivia of the day is that in Smash 64's US boxart Mario is supposed to be holding a Star Rod, as seen on a different layout on the official website

284 2164

Title: Shaolin's Road
Year: 1995
Platform: CD-i
Publisher: Philips Interactive Media
Developer: Infogrames

5 11

Title: Space Gun
Artist: Bob Wakelin
Year: 1992
Platform: Commodore 64
Publisher: Ocean Software
Developer: Taito

6 13

V3 LIGHT/VIVID Boxart Illustration by iXima

2 25

Just added the these two masterpieces by and for Classified Snake Eyes Origins Boxart to the article, so now we can enjoy all five of the amazing Artworks. 🔥🔥🔥🔥🔥👌🏽

The other 3 via:
https://t.co/7FSjGw5Jat

3 5

V4X Chinese Boxart Illustration

2 27

Title: Re-Loaded
Artist: Jason Brashil
Year: 1996
Platform: PlayStation
Publisher: Gremlin Interactive / Interplay Entertainment
Developer: Gremlin Interactive

6 8