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I don't subscribe to Adobe. But I've been tinkering, trying to find a solid vector based workflow.
I've gotten halfway decent results "painting" my ink in a raster program, then auto-tracing it with Inkscape, but it's not what I'm looking for yet. https://t.co/hM6TwFXTzG
- my workflow for very organized,
I managed it to learn things out of my comfort zone and pushed myself a lot.
For now I’m resting up a a bit after the heavy work load and learning I did.
Thanks for everyone’s support. It’s a great motivation.😊
What are you proud of this year?
Bram Stoker's Dracula.
Some fanart I did for a secret santa gift. Very much different than my usual stuff and my usual workflow, but I think it turned out alright. Sadly I was sick for much of the month so I didn't get as much as I wanted done. Background inspired by AI.
I just wanted to get used to using lineart pen into my workflow.
note to self, use hard round brush next time with lineart, use blur tool too.
need more 3d practice.
Playing with @CorelPainter 2021. The blending is really fun. Going to add it to my workflow for some painterly blending out of photoshop.
I think that’s a good indicator of my workflow/method improving, having gotten a better middle ground between some clarity, dirtiness and contrast, like Ramia’s hair more being closer to full dark and more doing proper lighting rather than random dirty shading.
First image is Krita + Spriter workflow, the second image is a frame generated in Blender. It's a 3D model, so I can do turnarounds, more unique poses, particles, and shaders, for the cost of harder manipulate heads, longer skeleton setups, and render times. (3/3)
Very impressive mix of 2D and 3D. "Laputa" by Sam Chon. Loving the workflow of integrating Blender into 2D environments. Check it out here: https://t.co/C4oazAfmwr
#environmentart #madewithgraswald #graswald #b3d
the sketch and the lineart >w<
i love this workflow actually o.o
Eugene Lukashevich has told us how he joined the Diablo II: Resurrection team and discussed the sculpting and hair-creation workflows behind Diablo's characters:
https://t.co/8TjEhRHYOR
#characterart #Diablo2Resurrected #diablo2 #blizzard #zbrush #3dsMax #Substance3DPainter
Minor update, @ActionDawg provided me with an excellent plugin that fixed height to normal information in Substance, as beforehand it was utterly unusable for this workflow.
Before After
My holiday break has started.. Might be a good time to finish UVing and texturing this and trying out the retopo tools in 3D Coat. I intent to achieve basic proficiency in the full workflow as an adjunct to my concept skills, if only to make sure what I give modelers is ideal.
Ollie Hirst • United Kingdom • Art Director: Nam Le @WSJCustom • Creative • Go With the Workflow • Category: Illustration for Creative Campaign • Published • WBDS Awards • Nominee • 2021/22 • #designawards #worldbranddesign #wbds #wbdsawards • https://t.co/AQDr4XKHZM
Alrighty I'll be making this Santa costume for @Manahbee in 30 mins or so, so if you wanna check my messy workflow... 😅https://t.co/ea5WRuYDnb
For the past few weeks, I've been experimenting with the #tourbox from @Tourboxtech, a device designed around speeding up the workflow of digital creatives (and not just artists!)
Thread below for insights and experiences!
“As companies & organizations around the globe begin to open their offices they are rethinking their working policies to give employees more flexibility.”
PFM writer @oliverlindberg taps into experts who have successfully implemented hybrid workflows:
https://t.co/aI01OII4Pc
Some of the process! I was originally going to do handpainted textures in Blender, but I opted for using Substance Painter instead so I could familiarize myself with the workflow.