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SHOVEL KINGS is a procedurally generated, horde-killing, mech-mashing digging simulator | #screenshotsaturday |
Bees, bees everywhere! Fully procedural map :)
#P1X #BraveSirRobin #GameDev #PolishGameDev
Procedural map system is starting to generate some really awesome Tetrapulse maps. Excited to get everything in!
Such sweet environment :)
Concept for procedural forest maps.
#P1X #BraveSirRobin #GameDev #PolishGameDev
And another area from one of the procedural maps #screenshotsaturday
#Tetrapulse
Epidural hematoma, from Medical Illustration Atlas and Epitome of Traumatic Fractures and Dislocations, 1902 #skull
Developing procedural maps for Piradice.
It looks quite good :)
#piradice #html5 #GameDev #procedural #map
My first try of a procedural map generation for my survival roguelike. Using my own tiles and SimplexNoise :D