画質 高画質

i'd developed this at the tail end of my college career -- i was developing a pitch with friends for an animatic pilot. (in fact, i'm still friends with some of the folks who worked on it!)

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Another image showing how The Outbreak Story has developed over the years!
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I decided to put together a few images to show how The Outbreak Story has developed over the years!
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Zar and Me ( 2009 vs. 2020 )

I wanted to redraw this self-portrait with one of my oldest OC's, and it's really so satisfying to see how much my art has developed~ :') Here's to continued growth!!

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A Special gift for a dear close friend and sis I couldn’t thank her enough with her endless love and support we been friends for 7 years I believe I’m glad you and I developed a very close strong bond of friendship we have a lot in common so thank you ILY sis❤️

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Hello! Im bri, and all i do is draw my tabletop/dnd characters lmao;; i have a homebrew game called Clarity and ive developed a lot of lore and stories I’d love to adapt in to a graphic novel soon, so ill be drawing loads of npcs/ocs from that this year. Happy year of the 🐀💕

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I had this comic I started in like 2010 called Ainrayne that I later scrapped because I felt it wasn’t developed enough and now have over 60+ pages of concept writing just sitting in my drafts waiting to be redrawn https://t.co/131vDuiCIA

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Hidden Palace and present...a prototype of the canceled long lost port of Super Star Wars for the Sega Mega Drive! Developed by Sega Interactive and seen only rarely in magazines in Europe. Enjoy and Happy New Year! https://t.co/iHf2E6ey7z

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🤍2013 fave pieces

this was the year i developed my crystal style 💎💎💎 my lineart was getting so angular, experimenting with an angular coloring style just seemed to fit beautifully

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Posting this at the LAST SECOND, my decade (plus two) of art! 2008 I've always felt is the best starting point for how my art has developed and it's when I got my first tablet so it's my entire 'career' of digital art.

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2017

anyway here's wonderwall because my OC was the wine monk of the year this year. i developed a lot of stuff i still use to this day (my chibi style, my digital colour mixing skills, my preferred textures, my ffxiv acct avatar, my obsession with souyo)

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2018: honestly kind of a weird year for me. 80% of my art was drawn with a mouse. ended up being ok though, my art developed a different style, and it looks cleaner than the scratchy style i had at the start of the year

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Today we have some Flintstones games for MD! We have an early proto of the unreleased game being developed by Ocean - only released on Sega Channel until now! We also have a late proto of the Taito game. See you tomorrow for the finale!
https://t.co/vkjCiKsjTY Yabba Dabba Doo!

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Let's do a 2019 throwback thread!

🌺 17-Jan we released developed by on Steam

⚔️ 21-Mar we did porting for Azure Saga: Pathfinder by to Nintendo Switch

❤️ 23-May we ported by to Nntendo Switch

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... except it's really just December. Instead of showing my best work, I think it's more important to show you guys how I developed throughout the month as I got used to 1 - 2 layer painting.

[Time]
1. 3 hours
2. 3 hours
3. 1.5 hours
4. 10 mins

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This year has been fantastic as I developed a new character early in the year. I love him to bits

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I did some digging and found the very first fanart I ever did for the unexpectables in... 2017.... It was of Helga. Back when I didn't know how to draw anything but pretty faces. I've grown and developed a lot. Let's see how far 2020 will take me.

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i just want everyone to know that vix’s incision site has developed SPOTS and i fucking loooooove it

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Raghu is a very latecomer to it also! (just developed his backstory this month after I recently found a song for him)

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Jumping on that art challenge last minute & LORD I've definitely developed as an artist! Also featuring a 2018 piece!

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