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I've got more, but here are 4 games that I translated in the past few years. Really proud of all of them! #4Games
A selection of #4games I've done game design, art ,and in some cases code on since going indie.
Jumping on the #4games tag. Here are some things I've written (or am writing). I love them and the amazing folks I got to work with to make them. Thank you all for playing.
Squeezing 24 years of industry experience into #4Games is tough so here are just some highlights. Feel free to check out my website at https://t.co/5eNoLeBfhk for more about me and my work.
#4games I’ve worked on, and I was properly credited on too. Not too shabby, I think!
#4games I have worked on as a translator/localization director:
Root Double (2016)
Dies irae (2017)
Dies irae Interview with Kaziklu Bey (2019)
Raging Loop (2019)
And there's still more to come!
#4Games I've loved scoring! Thanks to my super talented collaborators for working with me on such a wide range of games @8pointsgames, @danfergusonn, @physdick and @Argent_Games 🥰
Links to play are below 👇 🎮
Started in-house game localization one year and nine months ago, but it feels like so much longer! Here are #4Games I worked on in that time.
Here are #4games I've had and have the honor to work on doing UI ART
The #4Games I worked on are mostly Nintendo titles, with Snipperclips and Metroid being the two I am most proud of! Now I work on many things related to the Horizon franchise which is my biggest and most fun challenge yet - having a blast!
#4games I’ve worked on. ❤️ Miss being able to work on console games. If anyone has any opportunities for product or social marketing hmu 😍💕
My #4Games:
- Halo was my first
- DA is my favourite
- FFXIV has the most hours (3000ish)
- Habbo Hotel for costing my mom $$$$ in 2005/6
#4Games I've written for (though just a little on DAI). Glad to add Squadrons to the list.