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This looks cool: In A Dark Cave http://t.co/ceObifO0BW by @studiominiboss #indiegames #gbjam
The #gbjam 4 game I made with @amora_b is done! You can play it at http://t.co/AKtanwSa4L
The super short Amber Flower is up! With some last minute issues, but here goes nothing #gbjam
http://t.co/WqvVOD1zqp
Where's My Dog is out. is not finished, but i have something to show http://t.co/6fi8M0o4O9 #GBJAM #luxeengine
Presenting... ZOM-BOY, my #GBJAM game!
http://t.co/LG69FqcagE
Q) It's a WIP. Is it worth polishing?
#gamedev #1gam
Went to see how long I could make a #tuesdayspaceshipgif with the #gbjam spec, but PS will only 500 frames! #gamedev
There is now a real city to crush. EXTERMINATE! #gbjam @ThomasNoppers @KissaKolme
New background just came in from Little Roisin :D https://t.co/niUDAK6bvd #gbjam #gamedev
Trampoline mechanic and the boxes stay at the same place when the player goes to another map #GBJAM #luxeengine
MOAR EXPLOZIONS! DESTROY HUMANZ! #gbjam #gamedev @ThomasNoppers @KissaKolme
Announcing me and dr.slouch's project for gbjam, Voyage du petit Nuage! #screenshotsaturday #gbjam
♫ They see me walking (and punching everything), they hatin'
#gbjam #screenshotsaturday @ThomasNoppers @KissaKolme
PUNCH+SH4KE=D3ADHUMANZ!
#gbjam #screenshotsaturday #gamedev @ThomasNoppers @KissaKolme
EXTERMIN8 HUMANZ! #gbjam entry made with @ThomasNoppers @KissaKolme #screenshotsaturday
today i got the main mechanic working. i'll set a goal to finish content tomorrow. #GBJAM #luxeengine