MAY THE 4th, BE WITH YOU ALL.
ALWAYS.
.
Some old star wars fan art (until one day ILM, one day💙) for the most important day of every fan out there.

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"You look an ilm taller and twice as rugged, Alphinaud. It suits you." 🙃 💢

The kiddos meeting Estinien for the first time was the most precious thing ever!! (๑•̀д•́๑) ✨

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Stephen Zavala, un artista de ILM y Lucasfilms, hizo estas ilustraciones de inspiradas en la estética y locaciones de películas de

Más de Stephen en su portfolio en ArtStation: https://t.co/DYsmdiiMxP

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Quote retweet with four projects you’ve worked on.

Doesn’t matter what medium.

Prt 2. ILM & HBO projects https://t.co/T2Xw271tTf

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- some in-progress photos of ILM's incredible miniatures and a sketch for Episode 3's Kashyyyk Tree/command center-
https://t.co/5brQfBvG51

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A colleague from our IT department had one of my ILM challenge pieces printed to canvas for her husband.
It felt really good to have someone appreciate it this much 😎

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nice memories working for a few years back! lots of fun designing planets and other retro/80's settings.with the amazingly talented team at ILM :)

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The first example being literally the Universal Parks and JWEvolution, both got the colorations correctly, JWE even got it 1:1, using lower resolution of the textures of ILM themselves, even small details such as Charlie's snout scars were included

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It’s time for the tag! Hello, I am Karla Ortiz! A Puerto Rican 🇵🇷 concept artist (Marvel Studios, ILM, HBO, Universal), an illustrator (MtG,Tor, Orbit) and a fine artist!

For more work check out my IG/tiktok: or my website at https://t.co/GrmTpCen0z ✌️

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As a Hardsurface Modeller, working on Transformers was definitely on the bucket list. Glad to I got to work with my good friend Gerald Blaise while at ILM and build Hot Rod.

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a very cool ilm post-tf I got to do!

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Some star wars stuff fromm ILM Art Department Challenge

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Presented by ILM Art Director Chris Voy ​​​​

PART I

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They also have complete ILM textures (which apply various shading effects like shine along with black lines), suggesting that AT ONE POINT, they had complete models for them, that just never found their way into the main game.
(Base textures with lines is for example)

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From all of us at ILM, we wish you all happy holidays and a healthy 2021.

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a concept from last season, featured in awesome stocking stuffer, The Art of Star Wars: The Mandalorian. ILM nailed the final look, as always- For Design Supervisor & &

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STAR WARS : L'ASCENSION DE SKYWALKER - UNE ÉTUDE DE DESIGN
Un dossier passionnant à lire sur :
https://t.co/55N9PtCZln

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DID YOU KNOW? Nilo Rodis-Jamero, an art director for The Empire Strikes Back, said that his design for the SLAVE I was actually based on a radar dish. It was later on when the ship was being constructed at ILM that someone pointed out that it resembled a street lamp!

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Yanick Dusseault is a familiar name in the vfx world. For over 25 years, he has worked on high-profile projects at ILM, Lucasfilm, and Weta Digital. His talent is sought after by such Directors as Spielberg, George Lucas and Peter Jackson.

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Mario Alberti is an Italian cartoonist, illustrator, and writer known for Nathan Never, Dragonero and Tex, his series Morgana, Redhand and Cutting Edge, and more. He was also a winner in the ILM Art Department Challenge on ArtStation.

Read more: https://t.co/V7iwCrpzOZ

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