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I actually recreated some of the aquatic enemy sprites from her different game stages for this artwork. However, I ultimately decided to depict the fish enemy as a silhouette. As for the clam enemy, it remained unused in the end.
gotta remind myself sometimes that im a concept artist not (just) a shitposter
i like B's silhouette but A's colors. though would it look too desaturated (hmm) https://t.co/zJugVeGwDS
#FineFaunart 🖌️🌿
You can break down Fauna's hair into several individual parts, each on their own respective layer. I like to silhouette the hair out so that I can make random strokes to get that wavy/flowy effect she has at the ends of her hair, and go from there. https://t.co/Z3Zxcmj8rt
Gripen E prototype 6002 Secretly received bigger inboard and outboard elevons❗️A big change in top view silhouette
It's impressive that the character is so well designed that you can tell what it is just from simple colours or a silhouette right??? (self praise)
hh just for fun, but at least I learned a new simple trick to exposing black lines over a black silhouette xD
wondering if people can guess the pokemon this design is inspired by just from the silhouette alone?