45mins für rock 5 today! :) Have a great weekend everyone!

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Last year I couldn't participate and this year I started late, but better late than never - I've been enjoying my first week of so far !! Here are my first 4 exercises :)

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アートメディア ARToVILLA
和田彩花さんの連載
「How to become the DOORS」
の第1回イラストカットたち

https://t.co/nTBICiZc7r






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Not quite my best one and a little muddy, but eh still like the shapes alright ^^

Rock 10 - 1h10

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A little more experimental with this one !

Rock 09 - 1h25

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🪨 of . Bit more sharp and angular and tried working in some cracks in different directions to suggest these are different stones.

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Rock About 70 mins, started to get stuck in a rut so trying out different ways of doing things.

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Rock of

wanna try somehing different. I found neat trick on : use TrimSmoothBorder with spray strokes (without alpha) and voila! did the rock in 20 min. the egg
and crown just an extra since I got time

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A bit of environment art and also Rock.

The player recharges by placing their hands on these rocks and drawing out power.

My Japanese is appalling so this is badly copied from the FMA manga.

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Tried to do realism for the first time today, very different challenge. Tried throwing some colour on it in PS also. Was fun!

Next time I need to work out how to make it less.. shiny? maybe render it outside of zbrush. hmm

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Rock 6! Tried experimenting with a more Blizzard-style rock this time.

Approx 1.5hr using the supplied base mesh

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tried to focus on angles and silhouette today

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4th rock sculpt for


Also my first game dev tweet :)

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Day 13 of : Vision

"What is grief if not love persevering?"

😭 about

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Rock 06 (2hrs). I wanted to dip my toes into some hardsurface on this sculpt and create a little something extra here. Boolean tool is powerful for whipping up ideas fast!

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rock of this one really kicked my ass and I think im struggling from a lack of a solid 'process'. Also don't seem to be able to get the nice hard-edged blocky'ness so will spend some time watching tuts. its painful but its growth,

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