Baby Daisy and Yoshi! Here Daisy would have an ability that would allow her to create daisy platforms to reach hard to get places! (max of 3 platforms before they wilt)

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"Come on, Just a little more....DAMMIT!!!"🥶🧊☃️❄️

(inspired by World 5-3 of Yoshi's Island: DANGER!!! Icy Conditions Ahead, which is same level that features Yoshi on Skis)

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一年越しにリメイク!
やっぱカワイイ☺️

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Wanna hear go WAH!!! Then watch the latest episode of where she'll be playing https://t.co/s3KrPZlqOx

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Here are my fave Mario partners of all time!
Yep, Geno, Mallow, and Poochy from Super Mario RPG and Yoshi's Island.

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This was a painting commission for featuring them and ! Touch Fuzzy, Get Dizzy! Thank you very much!! 😋😋

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Not sure what I've done to deserve this fate, I was just admiring the Prince's Fortress. Next thing I know, I'm permanently booked into a new residence👑🐸

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Yeah, I think the baby was designed for an older version of Yoshi's palette where more colors were designated to it. Based on a CGX file and palette, this is how the baby is supposed to look.

It's a shame Yoshi's newer palette in the prototype breaks it.

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Here they are in the official release, JP v1.0, for comparison

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Here's a rough translation of the button layouts. Type 2 is the one they ended up going with in the final game.

Type 1 has "Auto", and it uses the tongue, but walking near certain things (e.g. watermelons), Yoshi will auto-eat it

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One of the 2 pipes leads to the 6-4 Tap Tap miniboss prototype

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Still in level 6-8 (last level), there are 5 of these doors.

Hookbill is in this level: he's in one of the doors. Tap Tap is in another door, too.

https://t.co/zXgfdI6r0k

I wonder what Hookbill's role was here, if not just for quick testing?

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Second room's layout is pretty different too (I think it's because you can accidentally initiate the autoscroll too early)

The bonus flower is still there, directly above where Yoshi's standing, off-camera

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There's a Throwing Balloons mini game room at the end of 6-5 (The Very Loooooong Cave)

Also, the screen stops autoscrolling when it hits the end, and the door's in a safe spot, compared to the original game

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